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scheduler: fix job update placement on prev node penalized
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Fixes #5856

When the scheduler looks for a placement for an allocation that's
replacing another allocation, it's supposed to penalize the previous
node if the allocation had been rescheduled or failed. But we're
currently always penalizing the node, which leads to unnecessary
migrations on job update.

This commit leaves in place the existing behavior where if the
previous alloc was itself rescheduled, its previous nodes are also
penalized. This is conservative but the right behavior especially on
larger clusters where a group of hosts might be having correlated
trouble (like an AZ failure).

Co-Authored-By: Michael Schurter <mschurter@hashicorp.com>
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tgross and schmichael committed Dec 3, 2019
1 parent 830c0b1 commit e82244c
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Showing 2 changed files with 136 additions and 1 deletion.
7 changes: 6 additions & 1 deletion scheduler/generic_sched.go
Original file line number Diff line number Diff line change
Expand Up @@ -570,7 +570,12 @@ func getSelectOptions(prevAllocation *structs.Allocation, preferredNode *structs
selectOptions := &SelectOptions{}
if prevAllocation != nil {
penaltyNodes := make(map[string]struct{})
penaltyNodes[prevAllocation.NodeID] = struct{}{}

// If alloc failed, penalize the node it failed on to encourage
// rescheduling on a new node.
if prevAllocation.ClientStatus == structs.AllocClientStatusFailed {
penaltyNodes[prevAllocation.NodeID] = struct{}{}
}
if prevAllocation.RescheduleTracker != nil {
for _, reschedEvent := range prevAllocation.RescheduleTracker.Events {
penaltyNodes[reschedEvent.PrevNodeID] = struct{}{}
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130 changes: 130 additions & 0 deletions scheduler/generic_sched_test.go
Original file line number Diff line number Diff line change
Expand Up @@ -2359,6 +2359,136 @@ func TestServiceSched_JobModify_DistinctProperty(t *testing.T) {
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}

// TestServiceSched_JobModify_NodeReschedulePenalty ensures that
// a failing allocation gets rescheduled with a penalty to the old
// node, but an updated job doesn't apply the penalty.
func TestServiceSched_JobModify_NodeReschedulePenalty(t *testing.T) {
h := NewHarness(t)
require := require.New(t)

// Create some nodes
var nodes []*structs.Node
for i := 0; i < 10; i++ {
node := mock.Node()
nodes = append(nodes, node)
require.NoError(h.State.UpsertNode(h.NextIndex(), node))
}

// Generate a fake job with allocations and an update policy.
job := mock.Job()
job.TaskGroups[0].Count = 2
job.TaskGroups[0].ReschedulePolicy = &structs.ReschedulePolicy{
Attempts: 1,
Interval: 15 * time.Minute,
Delay: 5 * time.Second,
MaxDelay: 1 * time.Minute,
DelayFunction: "constant",
}
tgName := job.TaskGroups[0].Name
now := time.Now()

require.NoError(h.State.UpsertJob(h.NextIndex(), job))

var allocs []*structs.Allocation
for i := 0; i < 2; i++ {
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = nodes[i].ID
alloc.Name = fmt.Sprintf("my-job.web[%d]", i)
allocs = append(allocs, alloc)
}
// Mark one of the allocations as failed
allocs[1].ClientStatus = structs.AllocClientStatusFailed
allocs[1].TaskStates = map[string]*structs.TaskState{tgName: {State: "dead",
StartedAt: now.Add(-1 * time.Hour),
FinishedAt: now.Add(-10 * time.Second)}}
failedAlloc := allocs[1]
failedAllocID := failedAlloc.ID
successAllocID := allocs[0].ID

require.NoError(h.State.UpsertAllocs(h.NextIndex(), allocs))

// Create and process a mock evaluation
eval := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: 50,
TriggeredBy: structs.EvalTriggerNodeUpdate,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
require.NoError(h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
require.NoError(h.Process(NewServiceScheduler, eval))

// Ensure we have one plan
require.Equal(1, len(h.Plans))

// Lookup the allocations by JobID
ws := memdb.NewWatchSet()
out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
require.NoError(err)

// Verify that one new allocation got created with its restart tracker info
require.Equal(3, len(out))
var newAlloc *structs.Allocation
for _, alloc := range out {
if alloc.ID != successAllocID && alloc.ID != failedAllocID {
newAlloc = alloc
}
}
require.Equal(failedAllocID, newAlloc.PreviousAllocation)
require.Equal(1, len(newAlloc.RescheduleTracker.Events))
require.Equal(failedAllocID, newAlloc.RescheduleTracker.Events[0].PrevAllocID)

// Verify that the node-reschedule penalty was applied to the new alloc
for _, scoreMeta := range newAlloc.Metrics.ScoreMetaData {
if scoreMeta.NodeID == failedAlloc.NodeID {
require.Equal(-1.0, scoreMeta.Scores["node-reschedule-penalty"],
"eval to replace failed alloc missing node-reshedule-penalty: %v",
scoreMeta.Scores,
)
}
}

// Update the job, such that it cannot be done in-place
job2 := job.Copy()
job2.TaskGroups[0].Tasks[0].Config["command"] = "/bin/other"
require.NoError(h.State.UpsertJob(h.NextIndex(), job2))

// Create and process a mock evaluation
eval = &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: 50,
TriggeredBy: structs.EvalTriggerNodeUpdate,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
require.NoError(h.State.UpsertEvals(h.NextIndex(), []*structs.Evaluation{eval}))
require.NoError(h.Process(NewServiceScheduler, eval))

// Lookup the new allocations by JobID
out, err = h.State.AllocsByJob(ws, job.Namespace, job2.ID, false)
require.NoError(err)
out, _ = structs.FilterTerminalAllocs(out)
require.Equal(2, len(out))

// No new allocs have node-reschedule-penalty
for _, alloc := range out {
require.Nil(alloc.RescheduleTracker)
require.NotNil(alloc.Metrics)
for _, scoreMeta := range alloc.Metrics.ScoreMetaData {
if scoreMeta.NodeID != failedAlloc.NodeID {
require.Equal(0.0, scoreMeta.Scores["node-reschedule-penalty"],
"eval for updated job should not include node-reshedule-penalty: %v",
scoreMeta.Scores,
)
}
}
}
}

func TestServiceSched_JobDeregister_Purged(t *testing.T) {
h := NewHarness(t)

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