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A classic game of chess with a hint of artificial intelligence

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Chess MIT license

A classic game of chess with a hint of artificial intelligence

Under Development

This is a mostly functional game of chess written in java. The project is being developed under the Model-View-Controller (MVC) design pattern. There are also some uses of the factory design pattern. The goal is to hopefully use machine learning algorithms to play chess instead of using the traditional brute force method of searching a decision tree.

Currrent Structure

UML

Goals

The primary goal of this project is to create well organized and well documented software.

To Be Implemented:

  • castling
  • pawn on pawn en passante
  • players, clocks, movelogs
  • pawn promotion
  • player turns
  • a brute force engine
  • a more aesthetic gui
  • ability to play online
  • a machine learning algorithm

Getting Started

Cloning

To import this chess software, execute the following line of code in your command console

 git clone https://github.com/haxdds/Chess.git

Running

To run the current version of this chess software, execute the following lines of code in your command console in the .../Chess/src/chess directory:

 javac Test.java
 java Test

This should cause the chess gui to pop up.

If using bash

in your terminal run

make

from this projects root directory. then it should be compiled then the gui should show up.

If your on windows checkout:

https://gist.github.com/evanwill/0207876c3243bbb6863e65ec5dc3f058

to install make for git bash.

Release History

  • 0.0.1
    • Work in progress

Contributing

We love your input! We want to make contributing to this project as easy and transparent as possible, whether it's:

  • Reporting a bug
  • Discussing the current state of the code
  • Submitting a fix
  • Proposing new features
  • Becoming a maintainer

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