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@ihsandemir Hi - I'll test that tomorrow. Also - in the last read / last write time area - I got an odd log from the library with a negative millisecond timestamp - see "lastReadTime=2021-06-23 15:35:58.-67" in the log below.
@ihsandemir I rebuilt my application with the new library and I'm not getting the disconnects any more.
Could I ask you a question about client-server interaction ?
We have a setup where we have multiple servers ( Java 4.0 ) and one client. ( C++ 4.0 ) Say Server1, Server2, Server3 and Client1
Everything is started and connected.
If we break the network connection between Server1 and Client1 we get what looks like inconsistent behaviour
Client1 sees a socket error but does not get a CLIENT_DISCONNECTED lifecycle event - which seems correct because we have other servers available
Server1 gets a CLIENT_DISCONNECTED lifecycle event for the Client1
If we stop Server2 and Server3 then Client1 will get a CLIENT_DISCONNECTED lifecycle event.
Is that correct ?
And if so, how do we distinguish at the server level the difference between a client disconnecting from a server and if we stop it completely ?
Do we need to have some reference counting scheme at the server ?
ihsandemir
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Jun 25, 2021
@ihsandemir Hi - I'll test that tomorrow. Also - in the last read / last write time area - I got an odd log from the library with a negative millisecond timestamp - see "lastReadTime=2021-06-23 15:35:58.-67" in the log below.
Originally posted by @andysCaplin in #883 (comment)
This seems to happen if the timestamp is before the current time in the system.
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