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Import native Windows LevelDB port by Hiram Chirino. Extracted from from https://github.com/chirino/leveldb.git using git diff dd0d562..aea83b7
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@@ -7,3 +7,7 @@ build_config.mk | |
*_test | ||
db_bench | ||
leveldbutil | ||
Release | ||
Debug | ||
Benchmark | ||
vs2010.* |
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# Building LevelDB On Windows | ||
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## Prereqs | ||
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Install the [Windows Software Development Kit version 7.1](http://www.microsoft.com/downloads/dlx/en-us/listdetailsview.aspx?FamilyID=6b6c21d2-2006-4afa-9702-529fa782d63b). | ||
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Download and extract the [Snappy source distribution](http://snappy.googlecode.com/files/snappy-1.0.5.tar.gz) | ||
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1. Open the "Windows SDK 7.1 Command Prompt" : | ||
Start Menu -> "Microsoft Windows SDK v7.1" > "Windows SDK 7.1 Command Prompt" | ||
2. Change the directory to the leveldb project | ||
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## Building the Static lib | ||
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* 32 bit Version | ||
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setenv /x86 | ||
msbuild.exe /p:Configuration=Release /p:Platform=Win32 /p:Snappy=..\snappy-1.0.5 | ||
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* 64 bit Version | ||
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setenv /x64 | ||
msbuild.exe /p:Configuration=Release /p:Platform=x64 /p:Snappy=..\snappy-1.0.5 | ||
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## Building and Running the Benchmark app | ||
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* 32 bit Version | ||
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setenv /x86 | ||
msbuild.exe /p:Configuration=Benchmark /p:Platform=Win32 /p:Snappy=..\snappy-1.0.5 | ||
Benchmark\leveldb.exe | ||
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* 64 bit Version | ||
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setenv /x64 | ||
msbuild.exe /p:Configuration=Benchmark /p:Platform=x64 /p:Snappy=..\snappy-1.0.5 | ||
x64\Benchmark\leveldb.exe | ||
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// LevelDB Copyright (c) 2011 The LevelDB Authors. All rights reserved. | ||
// Use of this source code is governed by a BSD-style license that can be | ||
// found in the LICENSE file. See the AUTHORS file for names of contributors. | ||
// | ||
// See port_example.h for documentation for the following types/functions. | ||
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// Redistribution and use in source and binary forms, with or without | ||
// modification, are permitted provided that the following conditions are met: | ||
// | ||
// * Redistributions of source code must retain the above copyright | ||
// notice, this list of conditions and the following disclaimer. | ||
// * Redistributions in binary form must reproduce the above copyright | ||
// notice, this list of conditions and the following disclaimer in the | ||
// documentation and/or other materials provided with the distribution. | ||
// * Neither the name of the University of California, Berkeley nor the | ||
// names of its contributors may be used to endorse or promote products | ||
// derived from this software without specific prior written permission. | ||
// | ||
// THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND ANY | ||
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
// DISCLAIMED. IN NO EVENT SHALL THE REGENTS AND CONTRIBUTORS BE LIABLE FOR ANY | ||
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
// | ||
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#include "port/port_win.h" | ||
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#include <windows.h> | ||
#include <cassert> | ||
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namespace leveldb { | ||
namespace port { | ||
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Mutex::Mutex() : | ||
cs_(nullptr) { | ||
assert(!cs_); | ||
cs_ = static_cast<void *>(new CRITICAL_SECTION()); | ||
::InitializeCriticalSection(static_cast<CRITICAL_SECTION *>(cs_)); | ||
assert(cs_); | ||
} | ||
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Mutex::~Mutex() { | ||
assert(cs_); | ||
::DeleteCriticalSection(static_cast<CRITICAL_SECTION *>(cs_)); | ||
delete static_cast<CRITICAL_SECTION *>(cs_); | ||
cs_ = nullptr; | ||
assert(!cs_); | ||
} | ||
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void Mutex::Lock() { | ||
assert(cs_); | ||
::EnterCriticalSection(static_cast<CRITICAL_SECTION *>(cs_)); | ||
} | ||
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void Mutex::Unlock() { | ||
assert(cs_); | ||
::LeaveCriticalSection(static_cast<CRITICAL_SECTION *>(cs_)); | ||
} | ||
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void Mutex::AssertHeld() { | ||
assert(cs_); | ||
assert(1); | ||
} | ||
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CondVar::CondVar(Mutex* mu) : | ||
waiting_(0), | ||
mu_(mu), | ||
sem1_(::CreateSemaphore(NULL, 0, 10000, NULL)), | ||
sem2_(::CreateSemaphore(NULL, 0, 10000, NULL)) { | ||
assert(mu_); | ||
} | ||
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CondVar::~CondVar() { | ||
::CloseHandle(sem1_); | ||
::CloseHandle(sem2_); | ||
} | ||
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void CondVar::Wait() { | ||
mu_->AssertHeld(); | ||
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wait_mtx_.Lock(); | ||
++waiting_; | ||
wait_mtx_.Unlock(); | ||
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mu_->Unlock(); | ||
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// initiate handshake | ||
::WaitForSingleObject(sem1_, INFINITE); | ||
::ReleaseSemaphore(sem2_, 1, NULL); | ||
mu_->Lock(); | ||
} | ||
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void CondVar::Signal() { | ||
wait_mtx_.Lock(); | ||
if (waiting_ > 0) { | ||
--waiting_; | ||
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// finalize handshake | ||
::ReleaseSemaphore(sem1_, 1, NULL); | ||
::WaitForSingleObject(sem2_, INFINITE); | ||
} | ||
wait_mtx_.Unlock(); | ||
} | ||
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void CondVar::SignalAll() { | ||
wait_mtx_.Lock(); | ||
for(long i = 0; i < waiting_; ++i) { | ||
::ReleaseSemaphore(sem1_, 1, NULL); | ||
while(waiting_ > 0) { | ||
--waiting_; | ||
::WaitForSingleObject(sem2_, INFINITE); | ||
} | ||
} | ||
wait_mtx_.Unlock(); | ||
} | ||
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AtomicPointer::AtomicPointer(void* v) { | ||
Release_Store(v); | ||
} | ||
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BOOL CALLBACK InitHandleFunction (PINIT_ONCE InitOnce, PVOID func, PVOID *lpContext) { | ||
((void (*)())func)(); | ||
return true; | ||
} | ||
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void InitOnce(OnceType* once, void (*initializer)()) { | ||
InitOnceExecuteOnce((PINIT_ONCE)once, InitHandleFunction, initializer, NULL); | ||
} | ||
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void* AtomicPointer::Acquire_Load() const { | ||
void * p = nullptr; | ||
InterlockedExchangePointer(&p, rep_); | ||
return p; | ||
} | ||
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void AtomicPointer::Release_Store(void* v) { | ||
InterlockedExchangePointer(&rep_, v); | ||
} | ||
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void* AtomicPointer::NoBarrier_Load() const { | ||
return rep_; | ||
} | ||
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void AtomicPointer::NoBarrier_Store(void* v) { | ||
rep_ = v; | ||
} | ||
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} | ||
} |
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// LevelDB Copyright (c) 2011 The LevelDB Authors. All rights reserved. | ||
// Use of this source code is governed by a BSD-style license that can be | ||
// found in the LICENSE file. See the AUTHORS file for names of contributors. | ||
// | ||
// See port_example.h for documentation for the following types/functions. | ||
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||
// Redistribution and use in source and binary forms, with or without | ||
// modification, are permitted provided that the following conditions are met: | ||
// | ||
// * Redistributions of source code must retain the above copyright | ||
// notice, this list of conditions and the following disclaimer. | ||
// * Redistributions in binary form must reproduce the above copyright | ||
// notice, this list of conditions and the following disclaimer in the | ||
// documentation and/or other materials provided with the distribution. | ||
// * Neither the name of the University of California, Berkeley nor the | ||
// names of its contributors may be used to endorse or promote products | ||
// derived from this software without specific prior written permission. | ||
// | ||
// THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND ANY | ||
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
// DISCLAIMED. IN NO EVENT SHALL THE REGENTS AND CONTRIBUTORS BE LIABLE FOR ANY | ||
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
// | ||
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#ifndef STORAGE_LEVELDB_PORT_PORT_WIN_H_ | ||
#define STORAGE_LEVELDB_PORT_PORT_WIN_H_ | ||
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#define snprintf _snprintf | ||
#define close _close | ||
#define fread_unlocked _fread_nolock | ||
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#include <string> | ||
#include <stdint.h> | ||
#ifdef SNAPPY | ||
#include <snappy.h> | ||
#endif | ||
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namespace leveldb { | ||
namespace port { | ||
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// Windows is little endian (for now :p) | ||
static const bool kLittleEndian = true; | ||
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class CondVar; | ||
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class Mutex { | ||
public: | ||
Mutex(); | ||
~Mutex(); | ||
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void Lock(); | ||
void Unlock(); | ||
void AssertHeld(); | ||
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private: | ||
friend class CondVar; | ||
// critical sections are more efficient than mutexes | ||
// but they are not recursive and can only be used to synchronize threads within the same process | ||
// we use opaque void * to avoid including windows.h in port_win.h | ||
void * cs_; | ||
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// No copying | ||
Mutex(const Mutex&); | ||
void operator=(const Mutex&); | ||
}; | ||
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// the Win32 API offers a dependable condition variable mechanism, but only starting with | ||
// Windows 2008 and Vista | ||
// no matter what we will implement our own condition variable with a semaphore | ||
// implementation as described in a paper written by Andrew D. Birrell in 2003 | ||
class CondVar { | ||
public: | ||
explicit CondVar(Mutex* mu); | ||
~CondVar(); | ||
void Wait(); | ||
void Signal(); | ||
void SignalAll(); | ||
private: | ||
Mutex* mu_; | ||
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Mutex wait_mtx_; | ||
long waiting_; | ||
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void * sem1_; | ||
void * sem2_; | ||
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}; | ||
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typedef void* OnceType; | ||
#define LEVELDB_ONCE_INIT 0 | ||
extern void InitOnce(port::OnceType*, void (*initializer)()); | ||
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// Storage for a lock-free pointer | ||
class AtomicPointer { | ||
private: | ||
void * rep_; | ||
public: | ||
AtomicPointer() : rep_(nullptr) { } | ||
explicit AtomicPointer(void* v); | ||
void* Acquire_Load() const; | ||
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void Release_Store(void* v); | ||
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void* NoBarrier_Load() const; | ||
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void NoBarrier_Store(void* v); | ||
}; | ||
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inline bool Snappy_Compress(const char* input, size_t length, | ||
::std::string* output) { | ||
#ifdef SNAPPY | ||
output->resize(snappy::MaxCompressedLength(length)); | ||
size_t outlen; | ||
snappy::RawCompress(input, length, &(*output)[0], &outlen); | ||
output->resize(outlen); | ||
return true; | ||
#endif | ||
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return false; | ||
} | ||
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inline bool Snappy_GetUncompressedLength(const char* input, size_t length, | ||
size_t* result) { | ||
#ifdef SNAPPY | ||
return snappy::GetUncompressedLength(input, length, result); | ||
#else | ||
return false; | ||
#endif | ||
} | ||
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inline bool Snappy_Uncompress(const char* input, size_t length, | ||
char* output) { | ||
#ifdef SNAPPY | ||
return snappy::RawUncompress(input, length, output); | ||
#else | ||
return false; | ||
#endif | ||
} | ||
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inline bool GetHeapProfile(void (*func)(void*, const char*, int), void* arg) { | ||
return false; | ||
} | ||
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} | ||
} | ||
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#endif // STORAGE_LEVELDB_PORT_PORT_WIN_H_ |
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