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weather_effects can be renamed to something else if needed.
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{ | ||
"none": { | ||
"name": "None", | ||
"description": "This planet's environment is not yet known, or has no environmental modifiers." | ||
"acid_storms": { | ||
"description": "Corrosive acid storms temporarily reduce armor effectiveness for both enemy and friendly units.", | ||
"name": "Acid Storms" | ||
}, | ||
"blizzards": { | ||
"description": "Intense blizzard reduce mobility and moderately reduce visibility for both enemy and friendly units.", | ||
"name": "Blizzards" | ||
}, | ||
"extreme_cold": { | ||
"name": "Extreme Cold", | ||
"description": "Icy temperatures reduce rate of fire and delay heat buildup in weapons." | ||
"description": "Icy temperatures reduce rate of fire and delay heat buildup in weapons.", | ||
"name": "Extreme Cold" | ||
}, | ||
"normal_temp": { | ||
"name": "Normal Temperature", | ||
"description": "Average temperatures convey no significant change to weapons or stamina." | ||
"fire_tornadoes": { | ||
"description": "Planet is ravaged by deadly fire tornadoes.", | ||
"name": "Fire Tornadoes" | ||
}, | ||
"thick_fog": { | ||
"name": "Thick Fog", | ||
"description": "Dense fog lightly reduce visibility for both enemy and friendly units." | ||
"intense_heat": { | ||
"description": "High temperatures increase stamina drain and speed up heat buildup in weapons.", | ||
"name": "Intense Heat" | ||
}, | ||
"rainstorms": { | ||
"name": "Rainstorms", | ||
"description": "Torrential rainstorms reduce visibility." | ||
"ion_storms": { | ||
"description": "Ion storms intermittently disable Stratagems.", | ||
"name": "Ion Storms" | ||
}, | ||
"intense_heat": { | ||
"name": "Intense Heat", | ||
"description": "High temperatures increase stamina drain and speed up heat buildup in weapons." | ||
"meteor_storms": { | ||
"description": "Meteors impact the surface causing massive damage.", | ||
"name": "Meteor Storms" | ||
}, | ||
"tremors": { | ||
"name": "Tremors", | ||
"description": "Frequent earthquakes stun players and enemies alike." | ||
"none": { | ||
"description": "This planet's environment is not yet known, or has no environmental modifiers.", | ||
"name": "None" | ||
}, | ||
"blizzards": { | ||
"name": "Blizzards", | ||
"description": "Intense blizzard reduce mobility and moderately reduce visibility for both enemy and friendly units." | ||
"normal_temp": { | ||
"description": "Average temperatures convey no significant change to weapons or stamina.", | ||
"name": "Normal Temperature" | ||
}, | ||
"meteor_storms": { | ||
"name": "Meteor Storms", | ||
"description": "Meteors impact the surface causing massive damage." | ||
"rainstorms": { | ||
"description": "Torrential rainstorms reduce visibility.", | ||
"name": "Rainstorms" | ||
}, | ||
"sandstorms": { | ||
"name": "Sandstorms", | ||
"description": "Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units." | ||
"description": "Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.", | ||
"name": "Sandstorms" | ||
}, | ||
"ion_storms": { | ||
"name": "Ion Storms", | ||
"description": "Ion storms intermittently disable Stratagems." | ||
"thick_fog": { | ||
"description": "Dense fog lightly reduce visibility for both enemy and friendly units.", | ||
"name": "Thick Fog" | ||
}, | ||
"acid_storms": { | ||
"name": "Acid Storms", | ||
"description": "Corrosive acid storms temporarily reduce armor effectiveness for both enemy and friendly units." | ||
"tremors": { | ||
"description": "Frequent earthquakes stun players and enemies alike.", | ||
"name": "Tremors" | ||
}, | ||
"volcanic_activity": { | ||
"name": "Volcanic Activity", | ||
"description": "Volcanoes throw burning rocks around this planet." | ||
}, | ||
"fire_tornadoes": { | ||
"name": "Fire Tornadoes", | ||
"description": "Planet is ravaged by deadly fire tornadoes." | ||
"description": "Volcanoes throw burning rocks around this planet.", | ||
"name": "Volcanic Activity" | ||
} | ||
} | ||
} |
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