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Comments are not shown as descriptions in certain scenarios #111

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JulianEgbert opened this issue Jul 10, 2023 · 3 comments
Open

Comments are not shown as descriptions in certain scenarios #111

JulianEgbert opened this issue Jul 10, 2023 · 3 comments
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bug Something isn't working godot-change Requires changing the Godot Source Code

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@JulianEgbert
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When adding comments to signals and exported variables they should be shown as tooltips in the inspector. This works fine vor variables as long as they are before the first @export_category(). After this, no more comments are shown as tooltips in the inspector.

Probably this is an issue with Godot itself but for convenience we might fix this in the future.

@JulianEgbert JulianEgbert added the bug Something isn't working label Jul 10, 2023
@JulianEgbert
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@tom95 @leogeier Any ideas on why this happens or maybe even how to fix it?

@tom95
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tom95 commented Jul 10, 2023

Indeed :) godotengine/godot#78934

LinqLover added a commit that referenced this issue Jul 19, 2023
- add comments
- disable + explain shape filter for now
- add sorting possible without limiting results
- remove debug statements
- remove superfluous notifiy_property_list_changed() (which broke radius slider)
- add uniform random strategy
- add meaningful script defaults
- remove property categories for the sake of working tooltip descriptions (#111)
- rename predicate_for_node -> predicate
- emit priorities through signals
- add new found_none signal
@tom95 tom95 added this to Pronto Jul 30, 2023
@tom95 tom95 moved this to Triaged in Pronto Jul 30, 2023
@JulianEgbert JulianEgbert added the godot-change Requires changing the Godot Source Code label Aug 16, 2023
@JulianEgbert
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This feature is now completely broken: No description is shown for any of the exported variables!

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Labels
bug Something isn't working godot-change Requires changing the Godot Source Code
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