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Bad memory access handling improvements #13092
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unknownbrackets
approved these changes
Jul 4, 2020
This won't directly fix any crash in any game, but it may prevent game crashes from resulting in PPSSPP crashes, so it may make it easier to fix game crashes. -[Unknown] |
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Does a few things:
Note that this only works for interpreter right now. The JIT will get support for this later, partially for fastmem on with #11795 and later for fastmem off. I hope to also make some much improved crash reporting and ideally never have PPSSPP crash just because a game crashes.