Add a compat option to use Unknown's accurate dotprod for VMMUL. #12214
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And use it to eliminate the long standing problem of Tekken 6 leg shaking. Fixes #5399.
This is kind of hacky, but it's the first use of our (part mine but mostly @unknownbrackets) recent findings about the accuracy of the VFPU dot product, see #2990.
This simply takes the latest version of vfpu_dot from https://github.com/hrydgard/ppsspp/compare/master...unknownbrackets:vfpu-dot?expand=1 (which will need rebasing) and applies it only to vmmul for now, which is enough to eliminate the leg shaking problem in Tekken 6.
It's really just the start, later we will expand the use of these findings, and if performance can be made good enough we'll enable it for all games (with maybe an opt-out for any game that gets hit unusually hard).