This game is inspired by the Beat Them All (BTA) genre born in the middle of the 80's, where the player must eliminate a large number of enemies spread over several successive waves.
- Random enemy spawn on the map
- The "Big Enemy" class can follow the player and activate attack mode when in the area of the player.
- Different sounds are played when random actions are triggered.
- Make better player and enemies animations with better spritesheets
- Add death animations for each character
- Configure more waves
- Musics by Kevin McLeod (https://www.youtube.com/c/kmmusic)
- Sound effects (https://pixabay.com/)
- Big Enemy spritesheets by Luiz Melo (https://luizmelo.itch.io/monsters-creatures-fantasy)
- Small enemies and player by Paulopala (https://paulopala.itch.io/rpgmetroidvania-pixel-art-asset-pack)