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Mercenary / Hugo VIOLAS

What is this game ?

This game is inspired by the Beat Them All (BTA) genre born in the middle of the 80's, where the player must eliminate a large number of enemies spread over several successive waves.

Key features

  • Random enemy spawn on the map
  • The "Big Enemy" class can follow the player and activate attack mode when in the area of the player.
  • Different sounds are played when random actions are triggered.

How could it be improved ?

  • Make better player and enemies animations with better spritesheets
  • Add death animations for each character
  • Configure more waves

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