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Scene Summary

hyperdriveguy edited this page Nov 12, 2021 · 1 revision

Each part of the game is abstracted as a "scene" where different things such as maps or menus are drawn.

List of Scenes

Overworld

This scene contains all maps that are navigable and all player interactions. This is where the story is primarily driven.

Battle

The battle scene is where the player's movements aren't directly controlled, but choices are made in the wise of different attacks or other actions to take.

Menu

The menu scene allows for the player to view information or preform certain actions using a basic UI.

Splash/Title

The main scene that appears when the game is loaded. This allows for a player to make a choice before even starting the game and serves as a landing point after a game over or win condition.

Game Over/You Won

Indicates the player won or lost before returning to the title screen.

Character Selection

This only appears upon entering a new game. The player gets to choose certain attributes before starting.

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