Small script that can make a cooked UE4.27 static mesh asset compatible with the game Grounded.
Specifically, the script modifies the .uexp file by inserting the extra bytes the game expects in each FStaticMeshSection, and then the script updates the export sizes/offsets accordingly in the .uasset file.
PadSM requires you to have .NET 8.0 or later installed. If you don't already have it, you can download it here (select the Windows Desktop x64 version).
PadSM.exe /Path/To/StaticMesh.uasset
TODO
PadSM is licensed under Apache License 2.0. It uses the third-party library CUE4Parse, which is also licensed under Apache License 2.0.