Skip to content

Script for making a cooked UE4.27 static mesh asset compatible with the game Grounded.

License

Notifications You must be signed in to change notification settings

hypermodule/PadSM

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

8 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

PadSM (Pad Static Mesh)

Small script that can make a cooked UE4.27 static mesh asset compatible with the game Grounded.

Specifically, the script modifies the .uexp file by inserting the extra bytes the game expects in each FStaticMeshSection, and then the script updates the export sizes/offsets accordingly in the .uasset file.

Requirements

PadSM requires you to have .NET 8.0 or later installed. If you don't already have it, you can download it here (select the Windows Desktop x64 version).

Usage

PadSM.exe /Path/To/StaticMesh.uasset

Example

TODO

License

PadSM is licensed under Apache License 2.0. It uses the third-party library CUE4Parse, which is also licensed under Apache License 2.0.

About

Script for making a cooked UE4.27 static mesh asset compatible with the game Grounded.

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages