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mdsumner committed Jan 16, 2019
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2 changes: 1 addition & 1 deletion DESCRIPTION
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Expand Up @@ -9,7 +9,7 @@ Description: Create surface forms from matrix or 'raster' data for flexible plo
package. This is used for plotting raster data in 3D (optionally with
texture), and allows the application of a map projection without data loss.
There are discrete forms of these continuous surfaces available with
`dquadmesh` and `dtriangmesh` functions.
'dquadmesh' and 'dtriangmesh' functions.
License: GPL-3
LazyData: TRUE
RoxygenNote: 6.1.1
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10 changes: 5 additions & 5 deletions README.md
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Expand Up @@ -185,7 +185,7 @@ prj <- "+proj=lcc +lat_1=-36 +lat_2=-38 +lat_0=-37 +lon_0=145 +x_0=2500000 +y_0=
er <- crop(etopo, extent(110, 160, -50, -20))
system.time(mesh_plot(er, crs = prj))
#> user system elapsed
#> 0.66 0.10 0.76
#> 0.78 0.03 0.82

## This is faster to plot and uses much less data that converting explicitly to polygons.

Expand All @@ -205,7 +205,7 @@ system.time(plot(p, border = NA))
![](man/figures/README-unnamed-chunk-8-2.png)<!-- -->

#> user system elapsed
#> 0.4 0.1 0.5
#> 0.37 0.07 0.48
pryr::object_size(er)
#> 37.7 kB
pryr::object_size(p)
Expand Down Expand Up @@ -256,15 +256,15 @@ grids to a polygon layer with 5 explicit coordinates for every cell.
rr <- disaggregate(r, fact = 20)
system.time(spex::polygonize(rr))
#> user system elapsed
#> 0.09 0.00 0.09
#> 0.10 0.00 0.11
system.time(raster::rasterToPolygons(rr))
#> user system elapsed
#> 1.72 0.00 1.71
#> 1.73 0.00 1.74

## stars has now improved on spex by calling out to GDAL to do the work
system.time(sf::st_as_sf(stars::st_as_stars(rr), merge = FALSE, as_points = FALSE))
#> user system elapsed
#> 0.19 0.01 0.20
#> 0.19 0.02 0.21
```

### Barycentric interpolation from a triangle mesh
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4 changes: 4 additions & 0 deletions cran-comments.md
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Expand Up @@ -10,3 +10,7 @@ Thanks!
## R CMD check results

0 errors | 0 warnings | 0 notes

## Reverse dependencies

The reverse dependency 'spex' passes check against this version.
28 changes: 14 additions & 14 deletions docs/articles/quadmesh.html

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