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update docs.
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hzqst committed Jan 18, 2024
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12 changes: 7 additions & 5 deletions docs/BulletPhysics.md
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### Features

1. Transform player model into ragdoll when player is dead or being caught by barnacle (thirdperson only for local player).
1. Transform player model into ragdoll when player is dead

2. Transform player model into ragdoll when player being bitten by gargantua (thirdperson only for local player).
2. Transform player model into ragdoll when player is being caught by barnacle or gargantua (thirdperson only for local player).

3. Jiggle Bones
3. Brush entities can interact with ragdoll.

4. Transform monster model into ragdoll when monster is dead.
4. Water can interact with ragdoll if section `[WaterControl]` is specified in the ragdoll config.

5. Jiggle Bones

![](/img/6.png)

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| Engine | |
| ---- | ---- |
| GoldSrc_blob (3266~?) ||
| GoldSrc_blob (3248~4554) ||
| GoldSrc_legacy (4554~6153) ||
| GoldSrc_new (8684 ~) ||
| SvEngine (8832 ~) ||
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12 changes: 9 additions & 3 deletions docs/BulletPhysicsCN.md
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### 功能

1. 玩家死亡时以及玩家被藤壶抓住时将玩家模型转化为布娃娃
1. 玩家死亡时将玩家模型转化为布娃娃

2. 怪物死亡时将怪物模型转化为布娃娃(暂未支持)
2. 玩家被藤壶或喷火怪抓住时转化为布娃娃

3. 布娃娃受固体实体运动影响

4. 布娃娃可以受水的浮力影响

5. 晃动骨骼

![](/img/6.png)

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| Engine | |
| ---- | ---- |
| GoldSrc_blob (3266~?) ||
| GoldSrc_blob (3248~4554) ||
| GoldSrc_legacy (4554~6153) ||
| GoldSrc_new (8684 ~) ||
| SvEngine (8832 ~) ||
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22 changes: 11 additions & 11 deletions docs/CaptionMod.md
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[中文DOC](/docs/CaptionModCN.md)

### Compatibility

| Engine | |
| ---- | ---- |
| GoldSrc_blob (3248~4554) ||
| GoldSrc_legacy (4554~6153) ||
| GoldSrc_new (8684 ~) ||
| SvEngine (8832 ~) ||
| GoldSrc_HL25 (>= 9884) ||

## Features

### Language Enforcement

You can force the engine and VGUI2 to use language settings from Steam or from launch parameters.

Check **Luanch Parameters**
Check **Launch Parameters**

### VGUI2-based Subtitle System

Expand Down Expand Up @@ -68,16 +78,6 @@ e.g. `\Sven Co-op\svencoop_dpi150` or `\Half-Life\valve_dpi200`

e.g. `\Sven Co-op\svencoop_hidpi` or `\Half-Life\valve_hidpi`

### Compatibility

| Engine | |
| ---- | ---- |
| GoldSrc_blob (3248~4554) ||
| GoldSrc_legacy (4554~6153) ||
| GoldSrc_new (8684 ~) ||
| SvEngine (8832 ~) ||
| GoldSrc_HL25 (>= 9884) ||

#### Console Vars

`cap_enabled` : To enable or disable CaptionMod's subtitle display.
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26 changes: 13 additions & 13 deletions docs/CaptionModCN.md
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[English DOC](/docs/CaptionMod.md)

### 兼容性

| Engine | |
| ---- | ---- |
| GoldSrc_blob (3248~4554) ||
| GoldSrc_legacy (4554~6153) ||
| GoldSrc_new (8684 ~) ||
| SvEngine (8832 ~) ||
| GoldSrc_HL25 (>= 9884) ||

## 功能

### 强制游戏语言
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4、在收到SendAudio(无线电)消息时显示字幕 (仅支持Counter-Strike及它的衍生mod如Counter-Strike : Condition Zero)

5、翻译HUD文字消息 (支持正则表达式)
### HUD文字消息翻译系统

我们提供了用于翻译[restriction](http://scmapdb.com/map:restriction)系列地图消息文本的字典文件作为参考(位于"\Build\svencoop_addons\maps\restrictionXX_dictionary.csv"),其他地图的消息文本也可以参照这个格式进行翻译
该插件可以在游戏运行时动态地翻译HUD文字消息 (支持正则表达式匹配原始语句)

### HUD文字消息翻译系统
我们提供了用于翻译[restriction](http://scmapdb.com/map:restriction)系列地图消息文本的字典文件作为参考(位于"\Build\svencoop_addons\maps\restrictionXX_dictionary.csv"),其他地图的消息文本也可以参照这个格式进行翻译

你可以动态翻译原版客户端的英文HUD文字消息(如友军敌人血量显示以及game_text实体显示的文本)到其他语言(如中文)

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![](/img/1.png)

### 兼容性

| Engine | |
| ---- | ---- |
| GoldSrc_blob (3248~4554) ||
| GoldSrc_legacy (4554~6153) ||
| GoldSrc_new (8684 ~) ||
| SvEngine (8832 ~) ||
| GoldSrc_HL25 (>= 9884) ||

### 高DPI缩放支持

启用后所有的VGUI2元素都会根据你的游戏分辨率进行缩放。
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2 changes: 1 addition & 1 deletion docs/Renderer.md
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| Engine | |
| ---- | ---- |
| GoldSrc_blob (3248~?) ||
| GoldSrc_blob (3248~4554) ||
| GoldSrc_legacy (4554~6153) ||
| GoldSrc_new (8684 ~) ||
| SvEngine (8832 ~) ||
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