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i0gan/README.md

Typing SVG

🧑 About me:

Hi there 👋

  • I'm i0gan! you can call me logan also. A running guy for developing video game. In my spare time, I like riding motorcycles, driving cars, playing roller skating and playing video games.

  • Here is my blog: https://i0gan.github.io

  • Very melodious music: https://audiomack.com/jamz-santana

  • Dream motor: Kawasaki Z1000, My motors: CFMOTO 250SR (sold)

  • Dream car: Toyota GT86 or GR86, My cars: Alpina D3(Toyota 1JZ GTE Engine, For drifting), Citroen Triumph (On sale), Geely Freeship (sold)

    ⚡ Coding Languages | Scripts

    C C++ C# Go lua bash asm Java Python JavaScript HTML5 CSS3

    ⚡ Developing Os | Sofewares | Tools

    archlinux docker Redis MySQL unity qt ue4 vim rider vscode gimp git

    🏆 Github Achievements

    i0gan


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  1. pwnsky/squick pwnsky/squick Public

    🔥 Squick is a fast Lua & C++ development solution for the game server. Can be used as a real time multiplayer game engine ( ARPG,MMO,MOBA And so on), which support Unity3d and Unreal.

    C++ 39 7

  2. llama.cpp llama.cpp Public

    Forked from ggerganov/llama.cpp

    LLM inference in C/C++

    C++

  3. chatglm.cpp chatglm.cpp Public

    Forked from li-plus/chatglm.cpp

    C++ implementation of ChatGLM-6B & ChatGLM2-6B & ChatGLM3 & more LLMs

    C++

  4. pwn_waf pwn_waf Public

    This is a simple network firewall for pwn challenges of ctf awd competition, light and simple code.There is no dependence, the log format is clear with the hexadecimal payload string and original s…

    C 158 19

  5. awd_script awd_script Public

    AWD批量攻击脚本(Web/Pwn通用),通过bash编写,远程信息采用参数传入exp,通过多进程方式实现同时攻打,阻塞超时自动结束进程。

    Python 119 16

  6. JasonXuDeveloper/JEngine JasonXuDeveloper/JEngine Public

    The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。

    C# 1.9k 330