How would I start making art that animates? #3
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I went through your tutorial. Fascinating project and beautifully done. I've been interested in learning how to make artwork like in the game Engare for a long time: https://www.youtube.com/watch?v=e4Yl-BTaOxo Do you have any suggestions on how to start thinking about that?
Wonderful teaching tool, thank you! |
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Hey thanks! At the moment Bauble animations are "stateless" -- you write a function that produces an image, but it doesn't know anything about the image at the previous frame. This makes certain kinds of animations difficult. From quickly skimming through that video, it looks like you're trying to do something that would be tricky to do in this "stateless" way. The most natural way to express such a thing is to have something stateful -- it reminds me strongly of "turtle" style graphics, if you've ever heard of that. This is a pretty common approach for generating art -- very different from Bauble's approach -- so I imagine you can find something much better suited to that than Bauble. Shadertoy allows you to make animations that use the previous frame as an input when you're drawing the "next" frame, so you can make animations like this where you're adding new color to an image. It only really works if you can write a closed-form equation for "the current position of the turtle" (because the only state you have is the previous frame) but you can make a lot of complex and interesting shapes using simple functions. If you want to learn how to make some very cool animations in this style, I would start right here: https://www.shadertoy.com/results?query=spirograph |
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@xrd Hi! Random message for you today. I made another weird art website called https://toodle.studio/, and it's focused on stateful line-drawing animation. I'm not sure if it can do what you're after out of the box, but it's hopefully general enough to support lots of styles of art if you're willing to write some code, and I included an example of how to do spirograph stuff. |
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@xrd Hi! Random message for you today. I made another weird art website called https://toodle.studio/, and it's focused on stateful line-drawing animation. I'm not sure if it can do what you're after out of the box, but it's hopefully general enough to support lots of styles of art if you're willing to write some code, and I included an example of how to do spirograph stuff.