Fix potential infinite loop in mix_source_buffer() in case of uneven input buffer #31
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Fix #23
This is a hotfix that we've been using in our game engine for a while now, it covers a rare situation with badly formed input buffer, which I've described in the issue #23.
This fixes a potential infinite loop, which may occur in two cases:
bufferframesize
, in such casebytesput
resulted in 0, and src->offset never advanced.