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Mechanics
Grow your faction, expand your claims, and storm your enemies for their chunks and loot.
Factions is not a new concept, and has been around for a very long time in some very popular Minecraft servers. Born to fix the age old issue in Minecraft of multiplayer server aimless griefing like in Anarchy servers and nullifying any combat like in land claim servers. Factions strikes the balance allowing players to freely build whilst maintaining competitive PvP elements.
Many existing factions mods are no longer maintained, are built for older versions of Minecraft and/or use the bloated Forge mod loader. This factions mod provides a refreshing modern vanilla experience of factions for the latest version of Minecraft.
Each faction has a maximum power level (basePower
) that can only be increased by new members joining the faction (memberPower
).
Factions will lose power if a faction member is killed by other players (powerDeathPenalty
). However this is not permanent and their power will regenerate for each player in the faction (ticksForPowerReward
) up to their maximum power level. Dying will also reset the power regeneration counter (ticksForPower
) for that player.
A factions maximum power is calculated as MAX = basePower + (FACTION_MEMBER_COUNT * memberPower)
Factions can 'claim' chunks which will prevent other players from breaking, building and interacting on your land. Players can press F3 + G to toggle chunk border visibility. Each claim will require the faction to sustain a certain amount of power (claimWeight
).
If they do not sustain this required power level, then their claims become invalid until their power is either regenerated to their required level or they quickly remove claims so their required power level falls below their current power level. For example, if I have 5 claims and the claim weight is 5 then my faction will have to sustain a current power level of 25.
Values in brackets are tweakable by server admins in the config file
Each player within a faction has a rank. By default every new player is a "Member" when they join. Their rank can be modified by a leader with the /f rank
command. A user's rank determines which claims they have access to. For example a claim with an access level of "Commander" would only allow players with the rank of "Commander" and above to access blocks in that chunk. There is also a special "Guest" rank which can access chunks with an access level of "Member", however, they do not have full access. Guest's access levels can be changed through the /f permission
command.
- Owner
- Leader
- Commander
- Member
- Guest