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Release Notes

Illegal Ferret edited this page Apr 10, 2022 · 3 revisions

Version 0.2 (Current)

10/04/2020

Small update with plenty of nice-to-have features and improvements.

New features

  • Adding custom icons is now possible and relatively easy. Check the guide here!
  • Added color picker and glow intensity slider for the icons.
  • Icons can now be scaled and rotated.
  • Eyes can now be scaled and rotated.
  • Ears can now be scaled and rotated.
  • Horns can now be scaled and rotated.
  • Added a material selector for horns. You can choose between Horn material, Face material or Armor material. Horn material can be individually colored and does not have emission.
  • Side Flaps can now be rotated.
  • Added material selector for side flaps. You can choose between Armor material or Face material.
  • Neck Fluff can now be rotated.
  • Hair now has three individually choosable colors instead of the old base color + highlight tied to face color. Also added three sliders to change the factor of each color.
  • Added an option to prepare the model for exporting. Exporting the model now works, when the "Export Mode" is checked on and the model is converted to a mesh. Export mode removes all the procedural materials unfortunately. The export materials are still crap and need to be improved.
  • Added metallic effect slider for armor color.
  • Added toggleable normal map for hair material.
  • Added 2 procedural textures and a secondary color wheel for ears.

New designs

  • 2 new mouth designs
  • 3 new horn designs
  • 4 new eye designs
  • 17 new icon designs

Also changed some old icons for higher quality versions.

Invisible stuff

Completely redid the placement logic of all the objects. It should now be easier and faster to add more designs in the future!

Version 0.1 (Initial Release)

06/04/2022

Initial release of the tool.

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