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Removed VREyeParameters and related refactors #139

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Commits on Oct 30, 2016

  1. Removed VREyeParameters and related refactors

    Refactored the information it contained into VRFrameData (offset is now
    *PoseToEyeMatrix for more flexibility) and the renderWidth/Height moved
    onto the VRDisplay as recommendedRenderWidth and
    recommendedRenderHeight. They now describe the ideal canvas size,
    containing both eyes, rather than the ideal render target size for a
    single eye. Field of view was already deprecated and replaced with the
    projection matrix on VRFrameData.
    
    Removed getPose, because if we’re gonna break backwards compatibility
    let’s go all in and get rid of “deprecated” functions that never
    officially launched.
    toji committed Oct 30, 2016
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Commits on Nov 1, 2016

  1. Removed IDL file

    Fixes #126
    toji committed Nov 1, 2016
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  2. Added maximumRenderWidth/Height

    toji committed Nov 1, 2016
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