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Custom parallel method and class definitions compatible with Unity 5.5 (.NET 3.5, C# 4.0)

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Parallel

Custom Parallel and Concurrent members that compile to .NET 3.5, C# 4.0. Compatible with Unity 5. Supports:

  • Parallel.For()
  • ConcurrentDictionary

Parallel.For()

A multithreaded for loop. Overloaded: allows Int64 indexes and thread-local data.

ConcurrentDictionary<TKey, TValue>

A thread-safe dictionary. All members are locked instance-wide when invoked.

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