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Update Seedot family learnsets
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psytp2 committed Aug 4, 2024
1 parent b743d5c commit ee0a610
Showing 1 changed file with 42 additions and 35 deletions.
77 changes: 42 additions & 35 deletions src/data/pokemon/level_up_learnsets/gen_custom.h
Original file line number Diff line number Diff line change
Expand Up @@ -7378,14 +7378,14 @@ static const struct LevelUpMove sLudicoloLevelUpLearnset[] = {

#if P_FAMILY_SEEDOT
static const struct LevelUpMove sSeedotLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_BIDE),
LEVEL_UP_MOVE( 1, MOVE_HARDEN),
LEVEL_UP_MOVE( 3, MOVE_ABSORB),
LEVEL_UP_MOVE( 6, MOVE_ASTONISH),
LEVEL_UP_MOVE( 9, MOVE_GROWTH),
LEVEL_UP_MOVE( 6, MOVE_GROWTH),
LEVEL_UP_MOVE( 9, MOVE_TORMENT),
LEVEL_UP_MOVE(12, MOVE_ROLLOUT),
LEVEL_UP_MOVE(15, MOVE_MEGA_DRAIN),
LEVEL_UP_MOVE(18, MOVE_PAYBACK),
LEVEL_UP_MOVE(15, MOVE_NATURE_POWER),
LEVEL_UP_MOVE(18, MOVE_FEINT_ATTACK),
LEVEL_UP_MOVE(21, MOVE_HEADBUTT),
LEVEL_UP_MOVE(24, MOVE_SUNNY_DAY),
LEVEL_UP_MOVE(27, MOVE_SYNTHESIS),
Expand All @@ -7396,50 +7396,57 @@ static const struct LevelUpMove sSeedotLevelUpLearnset[] = {

static const struct LevelUpMove sNuzleafLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_RAZOR_LEAF),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_ABSORB),
LEVEL_UP_MOVE( 1, MOVE_HARDEN),
LEVEL_UP_MOVE( 1, MOVE_TRAILBLAZE),
LEVEL_UP_MOVE( 1, MOVE_EXPLOSION),
LEVEL_UP_MOVE( 1, MOVE_SWAGGER),
LEVEL_UP_MOVE( 1, MOVE_AIR_CUTTER),
LEVEL_UP_MOVE( 1, MOVE_AIR_SLASH),
LEVEL_UP_MOVE( 1, MOVE_PAYBACK),
LEVEL_UP_MOVE( 1, MOVE_FAKE_OUT),
LEVEL_UP_MOVE( 1, MOVE_TORMENT),
LEVEL_UP_MOVE( 1, MOVE_ASTONISH),
LEVEL_UP_MOVE( 9, MOVE_GROWTH),
LEVEL_UP_MOVE( 1, MOVE_POUND),
LEVEL_UP_MOVE( 1, MOVE_BIDE),
LEVEL_UP_MOVE( 1, MOVE_HARDEN),
LEVEL_UP_MOVE( 3, MOVE_ABSORB),
LEVEL_UP_MOVE( 6, MOVE_GROWTH),
LEVEL_UP_MOVE( 9, MOVE_TORMENT),
LEVEL_UP_MOVE(12, MOVE_ROLLOUT),
LEVEL_UP_MOVE(18, MOVE_MEGA_DRAIN),
LEVEL_UP_MOVE(24, MOVE_PAYBACK),
LEVEL_UP_MOVE(15, MOVE_NATURE_POWER),
LEVEL_UP_MOVE(17, MOVE_TWISTER),
LEVEL_UP_MOVE(20, MOVE_FEINT_ATTACK),
LEVEL_UP_MOVE(23, MOVE_HEADBUTT),
LEVEL_UP_MOVE(25, MOVE_LEAF_TORNADO),
LEVEL_UP_MOVE(27, MOVE_SUNNY_DAY),
LEVEL_UP_MOVE(30, MOVE_SYNTHESIS),
LEVEL_UP_MOVE(36, MOVE_SUNNY_DAY),
LEVEL_UP_MOVE(43, MOVE_EXTRASENSORY),
LEVEL_UP_MOVE(50, MOVE_SUCKER_PUNCH),
LEVEL_UP_MOVE(57, MOVE_LEAF_BLADE),
LEVEL_UP_MOVE(33, MOVE_AIR_SLASH),
LEVEL_UP_MOVE(36, MOVE_TAILWIND),
LEVEL_UP_MOVE(40, MOVE_SUCKER_PUNCH),
LEVEL_UP_MOVE(44, MOVE_EXTRASENSORY),
LEVEL_UP_MOVE(48, MOVE_LEAF_STORM),
LEVEL_UP_MOVE(52, MOVE_HURRICANE),
LEVEL_UP_MOVE(56, MOVE_LEAF_BLADE),
LEVEL_UP_END
};

static const struct LevelUpMove sShiftryLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_LEAF_BLADE),
LEVEL_UP_MOVE( 1, MOVE_WHIRLWIND),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_ABSORB),
LEVEL_UP_MOVE( 1, MOVE_MEGA_DRAIN),
LEVEL_UP_MOVE( 1, MOVE_GROWTH),
LEVEL_UP_MOVE( 1, MOVE_RAZOR_LEAF),
LEVEL_UP_MOVE( 1, MOVE_HARDEN),
LEVEL_UP_MOVE( 0, MOVE_TAILWIND),
LEVEL_UP_MOVE( 1, MOVE_TRAILBLAZE),
LEVEL_UP_MOVE( 1, MOVE_EXPLOSION),
LEVEL_UP_MOVE( 1, MOVE_ROLLOUT),
LEVEL_UP_MOVE( 1, MOVE_SWAGGER),
LEVEL_UP_MOVE( 1, MOVE_SYNTHESIS),
LEVEL_UP_MOVE( 1, MOVE_BEAT_UP),
LEVEL_UP_MOVE( 1, MOVE_AIR_SLASH),
LEVEL_UP_MOVE( 1, MOVE_PAYBACK),
LEVEL_UP_MOVE( 1, MOVE_FAKE_OUT),
LEVEL_UP_MOVE( 1, MOVE_GROWTH),
LEVEL_UP_MOVE( 1, MOVE_TORMENT),
LEVEL_UP_MOVE( 1, MOVE_ASTONISH),
LEVEL_UP_MOVE( 1, MOVE_EXTRASENSORY),
LEVEL_UP_MOVE( 1, MOVE_SUCKER_PUNCH),
LEVEL_UP_MOVE( 1, MOVE_TWISTER),
LEVEL_UP_MOVE( 1, MOVE_FEINT_ATTACK),
LEVEL_UP_MOVE( 1, MOVE_HEADBUTT),
LEVEL_UP_MOVE( 1, MOVE_LEAF_TORNADO),
LEVEL_UP_MOVE( 1, MOVE_SUNNY_DAY),
LEVEL_UP_MOVE( 1, MOVE_AIR_CUTTER),
LEVEL_UP_MOVE( 1, MOVE_PAYBACK),
LEVEL_UP_MOVE( 1, MOVE_HURRICANE),
LEVEL_UP_MOVE( 1, MOVE_SYNTHESIS),
LEVEL_UP_MOVE(1, MOVE_AIR_SLASH),
LEVEL_UP_MOVE( 1, MOVE_SUCKER_PUNCH),
LEVEL_UP_MOVE( 1, MOVE_EXTRASENSORY),
LEVEL_UP_MOVE( 48, MOVE_LEAF_STORM),
LEVEL_UP_MOVE( 52, MOVE_HURRICANE),
LEVEL_UP_END
};
#endif //P_FAMILY_SEEDOT
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