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icon item offsets
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inspectredc committed May 25, 2024
1 parent 83d23dc commit 0a9a464
Showing 1 changed file with 81 additions and 83 deletions.
164 changes: 81 additions & 83 deletions soh/assets/xml/N64_NTSC_10/textures/icon_item_static.xml
Original file line number Diff line number Diff line change
Expand Up @@ -103,88 +103,86 @@
<Texture Name="gPauseEquipment20Tex" OutName="pause_equipment_2_0" Format="ia8" Width="80" Height="32" Offset="0x5CDC0"/>
<Texture Name="gPauseMap00Tex" OutName="pause_map_0_0" Format="ia8" Width="80" Height="32" Offset="0x5D7C0"/>
<Texture Name="gPauseMap20Tex" OutName="pause_map_2_0" Format="ia8" Width="80" Height="32" Offset="0x5E1C0"/>
<Texture Name="gPauseQuestStatus00Tex" OutName="pause_quest_status_0_0" Format="ia8" Width="80" Height="32" Offset="0x5EBC0"/>
<Texture Name="gPauseQuestStatus20Tex" OutName="pause_quest_status_2_0" Format="ia8" Width="80" Height="32" Offset="0x5F5C0"/>
<Texture Name="gPauseSave00Tex" OutName="pause_save_0_0" Format="ia8" Width="80" Height="32" Offset="0x5FFC0"/>
<Texture Name="gPauseSave20Tex" OutName="pause_save_2_0" Format="ia8" Width="80" Height="32" Offset="0x609C0"/>
<Texture Name="gPauseEquipment01Tex" OutName="pause_equipment_0_1" Format="ia8" Width="80" Height="32" Offset="0x613C0"/>
<Texture Name="gPauseEquipment11Tex" OutName="pause_equipment_1_1" Format="ia8" Width="80" Height="32" Offset="0x61DC0"/>
<Texture Name="gPauseEquipment21Tex" OutName="pause_equipment_2_1" Format="ia8" Width="80" Height="32" Offset="0x627C0"/>
<Texture Name="gPauseSelectItem01Tex" OutName="pause_select_item_0_1" Format="ia8" Width="80" Height="32" Offset="0x631C0"/>
<Texture Name="gPauseSelectItem11Tex" OutName="pause_select_item_1_1" Format="ia8" Width="80" Height="32" Offset="0x63BC0"/>
<Texture Name="gPauseSelectItem21Tex" OutName="pause_select_item_2_1" Format="ia8" Width="80" Height="32" Offset="0x645C0"/>
<Texture Name="gPauseMap01Tex" OutName="pause_map_0_1" Format="ia8" Width="80" Height="32" Offset="0x64FC0"/>
<Texture Name="gPauseMap11Tex" OutName="pause_map_1_1" Format="ia8" Width="80" Height="32" Offset="0x659C0"/>
<Texture Name="gPauseMap21Tex" OutName="pause_map_2_1" Format="ia8" Width="80" Height="32" Offset="0x663C0"/>
<Texture Name="gPauseQuestStatus01Tex" OutName="pause_quest_status_0_1" Format="ia8" Width="80" Height="32" Offset="0x66DC0"/>
<Texture Name="gPauseQuestStatus11Tex" OutName="pause_quest_status_1_1" Format="ia8" Width="80" Height="32" Offset="0x677C0"/>
<Texture Name="gPauseQuestStatus21Tex" OutName="pause_quest_status_2_1" Format="ia8" Width="80" Height="32" Offset="0x681C0"/>
<Texture Name="gPauseSave01Tex" OutName="pause_save_0_1" Format="ia8" Width="80" Height="32" Offset="0x68BC0"/>
<Texture Name="gPauseSave11Tex" OutName="pause_save_1_1" Format="ia8" Width="80" Height="32" Offset="0x695C0"/>
<Texture Name="gPauseSave21Tex" OutName="pause_save_2_1" Format="ia8" Width="80" Height="32" Offset="0x69FC0"/>
<Texture Name="gPauseEquipment02Tex" OutName="pause_equipment_0_2" Format="ia8" Width="80" Height="32" Offset="0x6A9C0"/>
<Texture Name="gPauseEquipment12Tex" OutName="pause_equipment_1_2" Format="ia8" Width="80" Height="32" Offset="0x6B3C0"/>
<Texture Name="gPauseEquipment22Tex" OutName="pause_equipment_2_2" Format="ia8" Width="80" Height="32" Offset="0x6BDC0"/>
<Texture Name="gPauseSelectItem02Tex" OutName="pause_select_item_0_2" Format="ia8" Width="80" Height="32" Offset="0x6C7C0"/>
<Texture Name="gPauseSelectItem12Tex" OutName="pause_select_item_1_2" Format="ia8" Width="80" Height="32" Offset="0x6D1C0"/>
<Texture Name="gPauseSelectItem22Tex" OutName="pause_select_item_2_2" Format="ia8" Width="80" Height="32" Offset="0x6DBC0"/>
<Texture Name="gPauseMap02Tex" OutName="pause_map_0_2" Format="ia8" Width="80" Height="32" Offset="0x6E5C0"/>
<Texture Name="gPauseMap12Tex" OutName="pause_map_1_2" Format="ia8" Width="80" Height="32" Offset="0x6EFC0"/>
<Texture Name="gPauseMap22Tex" OutName="pause_map_2_2" Format="ia8" Width="80" Height="32" Offset="0x6F9C0"/>
<Texture Name="gPauseQuestStatus02Tex" OutName="pause_quest_status_0_2" Format="ia8" Width="80" Height="32" Offset="0x703C0"/>
<Texture Name="gPauseQuestStatus12Tex" OutName="pause_quest_status_1_2" Format="ia8" Width="80" Height="32" Offset="0x70DC0"/>
<Texture Name="gPauseQuestStatus22Tex" OutName="pause_quest_status_2_2" Format="ia8" Width="80" Height="32" Offset="0x717C0"/>
<Texture Name="gPauseSave02Tex" OutName="pause_save_0_2" Format="ia8" Width="80" Height="32" Offset="0x721C0"/>
<Texture Name="gPauseSave12Tex" OutName="pause_save_1_2" Format="ia8" Width="80" Height="32" Offset="0x72BC0"/>
<Texture Name="gPauseSave22Tex" OutName="pause_save_2_2" Format="ia8" Width="80" Height="32" Offset="0x735C0"/>
<Texture Name="gPauseEquipment03Tex" OutName="pause_equipment_0_3" Format="ia8" Width="80" Height="32" Offset="0x73FC0"/>
<Texture Name="gPauseEquipment13Tex" OutName="pause_equipment_1_3" Format="ia8" Width="80" Height="32" Offset="0x749C0"/>
<Texture Name="gPauseEquipment23Tex" OutName="pause_equipment_2_3" Format="ia8" Width="80" Height="32" Offset="0x753C0"/>
<Texture Name="gPauseSelectItem03Tex" OutName="pause_select_item_0_3" Format="ia8" Width="80" Height="32" Offset="0x75DC0"/>
<Texture Name="gPauseSelectItem13Tex" OutName="pause_select_item_1_3" Format="ia8" Width="80" Height="32" Offset="0x767C0"/>
<Texture Name="gPauseSelectItem23Tex" OutName="pause_select_item_2_3" Format="ia8" Width="80" Height="32" Offset="0x771C0"/>
<Texture Name="gPauseMap03Tex" OutName="pause_map_0_3" Format="ia8" Width="80" Height="32" Offset="0x77BC0"/>
<Texture Name="gPauseMap13Tex" OutName="pause_map_1_3" Format="ia8" Width="80" Height="32" Offset="0x785C0"/>
<Texture Name="gPauseMap23Tex" OutName="pause_map_2_3" Format="ia8" Width="80" Height="32" Offset="0x78FC0"/>
<Texture Name="gPauseQuestStatus03Tex" OutName="pause_quest_status_0_3" Format="ia8" Width="80" Height="32" Offset="0x799C0"/>
<Texture Name="gPauseQuestStatus13Tex" OutName="pause_quest_status_1_3" Format="ia8" Width="80" Height="32" Offset="0x7A3C0"/>
<Texture Name="gPauseQuestStatus23Tex" OutName="pause_quest_status_2_3" Format="ia8" Width="80" Height="32" Offset="0x7ADC0"/>
<Texture Name="gPauseSave03Tex" OutName="pause_save_0_3" Format="ia8" Width="80" Height="32" Offset="0x7B7C0"/>
<Texture Name="gPauseSave13Tex" OutName="pause_save_1_3" Format="ia8" Width="80" Height="32" Offset="0x7C1C0"/>
<Texture Name="gPauseSave23Tex" OutName="pause_save_2_3" Format="ia8" Width="80" Height="32" Offset="0x7CBC0"/>
<Texture Name="gPauseEquipment04Tex" OutName="pause_equipment_0_4" Format="ia8" Width="80" Height="32" Offset="0x7D5C0"/>
<Texture Name="gPauseEquipment14Tex" OutName="pause_equipment_1_4" Format="ia8" Width="80" Height="32" Offset="0x7DFC0"/>
<Texture Name="gPauseEquipment24Tex" OutName="pause_equipment_2_4" Format="ia8" Width="80" Height="32" Offset="0x7E9C0"/>
<Texture Name="gPauseSelectItem04Tex" OutName="pause_select_item_0_4" Format="ia8" Width="80" Height="32" Offset="0x7F3C0"/>
<Texture Name="gPauseSelectItem14Tex" OutName="pause_select_item_1_4" Format="ia8" Width="80" Height="32" Offset="0x7FDC0"/>
<Texture Name="gPauseSelectItem24Tex" OutName="pause_select_item_2_4" Format="ia8" Width="80" Height="32" Offset="0x807C0"/>
<Texture Name="gPauseMap04Tex" OutName="pause_map_0_4" Format="ia8" Width="80" Height="32" Offset="0x811C0"/>
<Texture Name="gPauseMap14Tex" OutName="pause_map_1_4" Format="ia8" Width="80" Height="32" Offset="0x81BC0"/>
<Texture Name="gPauseMap24Tex" OutName="pause_map_2_4" Format="ia8" Width="80" Height="32" Offset="0x825C0"/>
<Texture Name="gPauseQuestStatus04Tex" OutName="pause_quest_status_0_4" Format="ia8" Width="80" Height="32" Offset="0x82FC0"/>
<Texture Name="gPauseQuestStatus14Tex" OutName="pause_quest_status_1_4" Format="ia8" Width="80" Height="32" Offset="0x839C0"/>
<Texture Name="gPauseQuestStatus24Tex" OutName="pause_quest_status_2_4" Format="ia8" Width="80" Height="32" Offset="0x843C0"/>
<Texture Name="gPauseSave04Tex" OutName="pause_save_0_4" Format="ia8" Width="80" Height="32" Offset="0x84DC0"/>
<Texture Name="gPauseSave14Tex" OutName="pause_save_1_4" Format="ia8" Width="80" Height="32" Offset="0x857C0"/>
<Texture Name="gPauseSave24Tex" OutName="pause_save_2_4" Format="ia8" Width="80" Height="32" Offset="0x861C0"/>
<Texture Name="gPauseGameOver10Tex" OutName="pause_game_over_1_0" Format="ia8" Width="80" Height="32" Offset="0x86BC0"/>
<Texture Name="gABtnSymbolTex" OutName="a_button_symbol" Format="ia8" Width="24" Height="16" Offset="0x875C0"/>
<Texture Name="gBBtnSymbolTex" OutName="b_button_symbol" Format="ia8" Width="24" Height="16" Offset="0x87740"/>
<Texture Name="gCBtnSymbolsTex" OutName="c_button_symbols" Format="ia8" Width="48" Height="16" Offset="0x878C0"/>
<Texture Name="gNamePanelLeftTex" OutName="name_panel_left" Format="ia8" Width="72" Height="24" Offset="0x87BC0"/>
<Texture Name="gNamePanelRightTex" OutName="name_panel_right" Format="ia8" Width="72" Height="24" Offset="0x88280"/>
<Texture Name="gLButtonTex" OutName="l_button" Format="ia8" Width="24" Height="32" Offset="0x88940"/>
<Texture Name="gRButtonTex" OutName="r_button" Format="ia8" Width="24" Height="32" Offset="0x88C40"/>
<Texture Name="gUnknownJPTex" OutName="unknown_JP" Format="ia8" Width="80" Height="16" Offset="0x88F40"/>
<Texture Name="gSongNoteTex" OutName="song_note" Format="ia8" Width="16" Height="24" Offset="0x89440"/>
<Texture Name="gMagicArrowEquipEffectTex" OutName="magic_arrow_equip_effect" Format="ia8" Width="32" Height="32" Offset="0x895C0"/>
<DList Name="gItemNamePanelDL" Offset="0x899C0"/>
<DList Name="gLButtonIconDL" Offset="0x89A50"/>
<DList Name="gRButtonIconDL" Offset="0x89AA0"/>
<DList Name="gCButtonIconsDL" Offset="0x89AF0"/>
<DList Name="gAButtonIconDL" Offset="0x89B48"/>
<DList Name="gBButtonIconDL" Offset="0x89BA0"/>
<DList Name="gPromptCursorLeftDL" Offset="0x89BF8"/>
<DList Name="gPromptCursorRightDL" Offset="0x89C48"/>
<Texture Name="gPauseSave00Tex" OutName="pause_save_0_0" Format="ia8" Width="80" Height="32" Offset="0x5EBC0"/>
<Texture Name="gPauseSave20Tex" OutName="pause_save_2_0" Format="ia8" Width="80" Height="32" Offset="0x5F5C0"/>
<Texture Name="gPauseEquipment01Tex" OutName="pause_equipment_0_1" Format="ia8" Width="80" Height="32" Offset="0x5FFC0"/>
<Texture Name="gPauseEquipment11Tex" OutName="pause_equipment_1_1" Format="ia8" Width="80" Height="32" Offset="0x609C0"/>
<Texture Name="gPauseEquipment21Tex" OutName="pause_equipment_2_1" Format="ia8" Width="80" Height="32" Offset="0x613C0"/>
<Texture Name="gPauseSelectItem01Tex" OutName="pause_select_item_0_1" Format="ia8" Width="80" Height="32" Offset="0x61DC0"/>
<Texture Name="gPauseSelectItem11Tex" OutName="pause_select_item_1_1" Format="ia8" Width="80" Height="32" Offset="0x627C0"/>
<Texture Name="gPauseSelectItem21Tex" OutName="pause_select_item_2_1" Format="ia8" Width="80" Height="32" Offset="0x631C0"/>
<Texture Name="gPauseMap01Tex" OutName="pause_map_0_1" Format="ia8" Width="80" Height="32" Offset="0x63BC0"/>
<Texture Name="gPauseMap11Tex" OutName="pause_map_1_1" Format="ia8" Width="80" Height="32" Offset="0x645C0"/>
<Texture Name="gPauseMap21Tex" OutName="pause_map_2_1" Format="ia8" Width="80" Height="32" Offset="0x64FC0"/>
<Texture Name="gPauseQuestStatus01Tex" OutName="pause_quest_status_0_1" Format="ia8" Width="80" Height="32" Offset="0x659C0"/>
<Texture Name="gPauseQuestStatus11Tex" OutName="pause_quest_status_1_1" Format="ia8" Width="80" Height="32" Offset="0x663C0"/>
<Texture Name="gPauseQuestStatus21Tex" OutName="pause_quest_status_2_1" Format="ia8" Width="80" Height="32" Offset="0x66DC0"/>
<Texture Name="gPauseSave01Tex" OutName="pause_save_0_1" Format="ia8" Width="80" Height="32" Offset="0x677C0"/>
<Texture Name="gPauseSave11Tex" OutName="pause_save_1_1" Format="ia8" Width="80" Height="32" Offset="0x681C0"/>
<Texture Name="gPauseSave21Tex" OutName="pause_save_2_1" Format="ia8" Width="80" Height="32" Offset="0x68BC0"/>
<Texture Name="gPauseEquipment02Tex" OutName="pause_equipment_0_2" Format="ia8" Width="80" Height="32" Offset="0x695C0"/>
<Texture Name="gPauseEquipment12Tex" OutName="pause_equipment_1_2" Format="ia8" Width="80" Height="32" Offset="0x69FC0"/>
<Texture Name="gPauseEquipment22Tex" OutName="pause_equipment_2_2" Format="ia8" Width="80" Height="32" Offset="0x6A9C0"/>
<Texture Name="gPauseSelectItem02Tex" OutName="pause_select_item_0_2" Format="ia8" Width="80" Height="32" Offset="0x6B3C0"/>
<Texture Name="gPauseSelectItem12Tex" OutName="pause_select_item_1_2" Format="ia8" Width="80" Height="32" Offset="0x6BDC0"/>
<Texture Name="gPauseSelectItem22Tex" OutName="pause_select_item_2_2" Format="ia8" Width="80" Height="32" Offset="0x6C7C0"/>
<Texture Name="gPauseMap02Tex" OutName="pause_map_0_2" Format="ia8" Width="80" Height="32" Offset="0x6D1C0"/>
<Texture Name="gPauseMap12Tex" OutName="pause_map_1_2" Format="ia8" Width="80" Height="32" Offset="0x6DBC0"/>
<Texture Name="gPauseMap22Tex" OutName="pause_map_2_2" Format="ia8" Width="80" Height="32" Offset="0x6E5C0"/>
<Texture Name="gPauseQuestStatus02Tex" OutName="pause_quest_status_0_2" Format="ia8" Width="80" Height="32" Offset="0x6EFC0"/>
<Texture Name="gPauseQuestStatus12Tex" OutName="pause_quest_status_1_2" Format="ia8" Width="80" Height="32" Offset="0x6F9C0"/>
<Texture Name="gPauseQuestStatus22Tex" OutName="pause_quest_status_2_2" Format="ia8" Width="80" Height="32" Offset="0x703C0"/>
<Texture Name="gPauseSave02Tex" OutName="pause_save_0_2" Format="ia8" Width="80" Height="32" Offset="0x70DC0"/>
<Texture Name="gPauseSave12Tex" OutName="pause_save_1_2" Format="ia8" Width="80" Height="32" Offset="0x717C0"/>
<Texture Name="gPauseSave22Tex" OutName="pause_save_2_2" Format="ia8" Width="80" Height="32" Offset="0x721C0"/>
<Texture Name="gPauseEquipment03Tex" OutName="pause_equipment_0_3" Format="ia8" Width="80" Height="32" Offset="0x72BC0"/>
<Texture Name="gPauseEquipment13Tex" OutName="pause_equipment_1_3" Format="ia8" Width="80" Height="32" Offset="0x735C0"/>
<Texture Name="gPauseEquipment23Tex" OutName="pause_equipment_2_3" Format="ia8" Width="80" Height="32" Offset="0x73FC0"/>
<Texture Name="gPauseSelectItem03Tex" OutName="pause_select_item_0_3" Format="ia8" Width="80" Height="32" Offset="0x749C0"/>
<Texture Name="gPauseSelectItem13Tex" OutName="pause_select_item_1_3" Format="ia8" Width="80" Height="32" Offset="0x753C0"/>
<Texture Name="gPauseSelectItem23Tex" OutName="pause_select_item_2_3" Format="ia8" Width="80" Height="32" Offset="0x75DC0"/>
<Texture Name="gPauseMap03Tex" OutName="pause_map_0_3" Format="ia8" Width="80" Height="32" Offset="0x767C0"/>
<Texture Name="gPauseMap13Tex" OutName="pause_map_1_3" Format="ia8" Width="80" Height="32" Offset="0x771C0"/>
<Texture Name="gPauseMap23Tex" OutName="pause_map_2_3" Format="ia8" Width="80" Height="32" Offset="0x77BC0"/>
<Texture Name="gPauseQuestStatus03Tex" OutName="pause_quest_status_0_3" Format="ia8" Width="80" Height="32" Offset="0x785C0"/>
<Texture Name="gPauseQuestStatus13Tex" OutName="pause_quest_status_1_3" Format="ia8" Width="80" Height="32" Offset="0x78FC0"/>
<Texture Name="gPauseQuestStatus23Tex" OutName="pause_quest_status_2_3" Format="ia8" Width="80" Height="32" Offset="0x799C0"/>
<Texture Name="gPauseSave03Tex" OutName="pause_save_0_3" Format="ia8" Width="80" Height="32" Offset="0x7A3C0"/>
<Texture Name="gPauseSave13Tex" OutName="pause_save_1_3" Format="ia8" Width="80" Height="32" Offset="0x7ADC0"/>
<Texture Name="gPauseSave23Tex" OutName="pause_save_2_3" Format="ia8" Width="80" Height="32" Offset="0x7B7C0"/>
<Texture Name="gPauseEquipment04Tex" OutName="pause_equipment_0_4" Format="ia8" Width="80" Height="32" Offset="0x7C1C0"/>
<Texture Name="gPauseEquipment14Tex" OutName="pause_equipment_1_4" Format="ia8" Width="80" Height="32" Offset="0x7CBC0"/>
<Texture Name="gPauseEquipment24Tex" OutName="pause_equipment_2_4" Format="ia8" Width="80" Height="32" Offset="0x7D5C0"/>
<Texture Name="gPauseSelectItem04Tex" OutName="pause_select_item_0_4" Format="ia8" Width="80" Height="32" Offset="0x7DFC0"/>
<Texture Name="gPauseSelectItem14Tex" OutName="pause_select_item_1_4" Format="ia8" Width="80" Height="32" Offset="0x7E9C0"/>
<Texture Name="gPauseSelectItem24Tex" OutName="pause_select_item_2_4" Format="ia8" Width="80" Height="32" Offset="0x7F3C0"/>
<Texture Name="gPauseMap04Tex" OutName="pause_map_0_4" Format="ia8" Width="80" Height="32" Offset="0x7FDC0"/>
<Texture Name="gPauseMap14Tex" OutName="pause_map_1_4" Format="ia8" Width="80" Height="32" Offset="0x807C0"/>
<Texture Name="gPauseMap24Tex" OutName="pause_map_2_4" Format="ia8" Width="80" Height="32" Offset="0x811C0"/>
<Texture Name="gPauseQuestStatus04Tex" OutName="pause_quest_status_0_4" Format="ia8" Width="80" Height="32" Offset="0x81BC0"/>
<Texture Name="gPauseQuestStatus14Tex" OutName="pause_quest_status_1_4" Format="ia8" Width="80" Height="32" Offset="0x825C0"/>
<Texture Name="gPauseQuestStatus24Tex" OutName="pause_quest_status_2_4" Format="ia8" Width="80" Height="32" Offset="0x82FC0"/>
<Texture Name="gPauseSave04Tex" OutName="pause_save_0_4" Format="ia8" Width="80" Height="32" Offset="0x839C0"/>
<Texture Name="gPauseSave14Tex" OutName="pause_save_1_4" Format="ia8" Width="80" Height="32" Offset="0x843C0"/>
<Texture Name="gPauseSave24Tex" OutName="pause_save_2_4" Format="ia8" Width="80" Height="32" Offset="0x84DC0"/>
<Texture Name="gPauseGameOver10Tex" OutName="pause_game_over_1_0" Format="ia8" Width="80" Height="32" Offset="0x857C0"/>
<Texture Name="gABtnSymbolTex" OutName="a_button_symbol" Format="ia8" Width="24" Height="16" Offset="0x861C0"/>
<Texture Name="gBBtnSymbolTex" OutName="b_button_symbol" Format="ia8" Width="24" Height="16" Offset="0x86340"/>
<Texture Name="gCBtnSymbolsTex" OutName="c_button_symbols" Format="ia8" Width="48" Height="16" Offset="0x864C0"/>
<Texture Name="gNamePanelLeftTex" OutName="name_panel_left" Format="ia8" Width="72" Height="24" Offset="0x867C0"/>
<Texture Name="gNamePanelRightTex" OutName="name_panel_right" Format="ia8" Width="72" Height="24" Offset="0x86E80"/>
<Texture Name="gLButtonTex" OutName="l_button" Format="ia8" Width="24" Height="32" Offset="0x87540"/>
<Texture Name="gRButtonTex" OutName="r_button" Format="ia8" Width="24" Height="32" Offset="0x87840"/>
<Texture Name="gUnknownJPTex" OutName="unknown_JP" Format="ia8" Width="80" Height="16" Offset="0x87B40"/>
<Texture Name="gSongNoteTex" OutName="song_note" Format="ia8" Width="16" Height="24" Offset="0x88040"/>
<Texture Name="gMagicArrowEquipEffectTex" OutName="magic_arrow_equip_effect" Format="ia8" Width="32" Height="32" Offset="0x881C0"/>
<DList Name="gItemNamePanelDL" Offset="0x885C0"/>
<DList Name="gLButtonIconDL" Offset="0x88650"/>
<DList Name="gRButtonIconDL" Offset="0x886A0"/>
<DList Name="gCButtonIconsDL" Offset="0x886F0"/>
<DList Name="gAButtonIconDL" Offset="0x88748"/>
<DList Name="gBButtonIconDL" Offset="0x887A0"/>
<DList Name="gPromptCursorLeftDL" Offset="0x887F8"/>
<DList Name="gPromptCursorRightDL" Offset="0x88848"/>
</File>
</Root>

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