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Fix hookshot dot (HarbourMasters#3137)
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louist103 authored Aug 21, 2023
1 parent 3fb698b commit f0035e3
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion soh/src/code/z_player_lib.c
Original file line number Diff line number Diff line change
Expand Up @@ -1367,7 +1367,7 @@ void Player_DrawHookshotReticle(PlayState* play, Player* this, f32 hookshotRange
const Color_RGBA8 color = CVarGetColor("gCosmetics.HookshotReticle_NonTarget.Value", defaultColor);
gDPSetPrimColor(WORLD_OVERLAY_DISP++, 0, 0, color.r, color.g, color.b, color.a);
}
gSPVertex(WORLD_OVERLAY_DISP++, (uintptr_t)gLinkAdultHookshotReticleTex, 3, 0);
gSPVertex(WORLD_OVERLAY_DISP++, (uintptr_t)gLinkAdultHookshotRedicleVtx, 3, 0);
gSP1Triangle(WORLD_OVERLAY_DISP++, 0, 1, 2, 0);

CLOSE_DISPS(play->state.gfxCtx);
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