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fix: farm genesis validation #380

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Oct 11, 2023
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10 changes: 10 additions & 0 deletions modules/farm/types/genesis.go
Original file line number Diff line number Diff line change
Expand Up @@ -75,7 +75,17 @@ func ValidateGenesis(data GenesisState) error {
return fmt.Errorf("rewardPerBlock must be positive, but got %s", r.RewardPerBlock.String())
}

// If the unexpired pool rule has been updated, rewardPerShare will not be zero.
if !r.RewardPerShare.IsPositive() {
// No reward has ever been distributed.
if r.RemainingReward.Equal(r.TotalReward) {
continue
}
// The pool is expired and the reward is refund to the creator
if !r.RemainingReward.Equal(r.TotalReward) && pool.EndHeight == pool.LastHeightDistrRewards {
continue
}
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if pool.EndHeight == pool.LastHeightDistrRewards {
continue
}


return fmt.Errorf("rewardPerShare must be positive, but got %s", r.RewardPerShare.String())
}
}
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