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HALVED the performance impact of the mod by optimizing background ren…
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…dering

optimize element config json to only save settings that have changed from the default
add "ElementUtilitySharer" so you can share data between multiple instances and types of elements
add "Alternate Look" setting to MainConfig which when disabled, reverts button rendering to vanilla
added "Player Count" element which displays the server player count AND world player count
added "Player Capacity" element which displays the save player capacity
elements can now have a "Max Instance" count
elements can now have a "Notice" that is displayed as a ModCore notification on the config gui
"Custom Image" element can now be rotated 360 degrees
changed "Server IP" element to show "127.0.0.1" instead of "Singleplayer" when in a singleplayer world
fixed "Memory Display" element displaying improperly
added "Empty Box" element which is just an empty box...
fixed crashing when elements are rendered out-of-game
fixed crashing when you concurrently add listenables to EventManager (it was not thread safe)
search bar in GuiAddElement is not properly aligned to the bottom right
you can now get to the main configuration gui from the mods list
cleanup of converters
All GUIs now use parent gui
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isXander committed Jun 12, 2021
1 parent ed81a01 commit 019d030
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2 changes: 1 addition & 1 deletion build.gradle
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@ plugins {
id 'com.github.johnrengelman.shadow' version '6.1.0'
}

version = '2.0-RC.1.2'
version = '2.0-RC.2'
group = 'co.uk.isxander'
archivesBaseName = 'evergreenhud'

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