Skip to content

Commit

Permalink
Fixes GitHub discussion link on README
Browse files Browse the repository at this point in the history
Signed-off-by: Mayank Mittal <12863862+Mayankm96@users.noreply.github.com>
  • Loading branch information
Mayankm96 authored Dec 22, 2023
1 parent dfe34de commit e6e7e2f
Showing 1 changed file with 12 additions and 8 deletions.
20 changes: 12 additions & 8 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -16,30 +16,34 @@
**Orbit** is a unified and modular framework for robot learning that aims to simplify common workflows
in robotics research (such as RL, learning from demonstrations, and motion planning). It is built upon
[NVIDIA Isaac Sim](https://docs.omniverse.nvidia.com/isaacsim/latest/overview.html) to leverage the latest
simulation capabilities for photo-realistic scenes, and fast and accurate simulation.
simulation capabilities for photo-realistic scenes and fast and accurate simulation.

Please refer our [documentation page](https://isaac-orbit.github.io/orbit) to learn more about the installation steps, features and tutorials.
Please refer to our [documentation page](https://isaac-orbit.github.io/orbit) to learn more about the
installation steps, features, and tutorials.

## 🎉 Announcement (22.12.2023)

We're excited to announce the merging of our latest development branch into the main branch! This update introduces
We're excited to announce merging of our latest development branch into the main branch! This update introduces
several improvements and fixes to enhance the modularity and user-friendliness of the framework. We have added
several new environments, especially for legged locomotion, and are in the process of adding new environments.

Feel free to explore the latest changes and updates. We appreciate your ongoing support and contributions!

For more details, please check the post here: #106
For more details, please check the post here: [#106](https://github.com/NVIDIA-Omniverse/Orbit/discussions/106)

## Contributing to Orbit

We wholeheartedly welcome contributions from the community to make this framework mature and useful for everyone. These may happen in
form of bug reports, feature requests, or code contributions. For details, please check our [contribution guidelines](https://isaac-orbit.github.io/orbit/source/refs/contributing.html).
We wholeheartedly welcome contributions from the community to make this framework mature and useful for everyone.
These may happen as bug reports, feature requests, or code contributions. For details, please check our
[contribution guidelines](https://isaac-orbit.github.io/orbit/source/refs/contributing.html).

## Troubleshooting

Please see the [troubleshooting](https://isaac-orbit.github.io/orbit/source/refs/troubleshooting.html) section for common fixes or [submit an issue](https://github.com/NVIDIA-Omniverse/orbit/issues).
Please see the [troubleshooting](https://isaac-orbit.github.io/orbit/source/refs/troubleshooting.html) section for
common fixes or [submit an issue](https://github.com/NVIDIA-Omniverse/orbit/issues).

For issues related to Isaac Sim, we recommend checking its [documentation](https://docs.omniverse.nvidia.com/app_isaacsim/app_isaacsim/overview.html), or opening a question on its [forums](https://forums.developer.nvidia.com/c/agx-autonomous-machines/isaac/67).
For issues related to Isaac Sim, we recommend checking its [documentation](https://docs.omniverse.nvidia.com/app_isaacsim/app_isaacsim/overview.html)
or opening a question on its [forums](https://forums.developer.nvidia.com/c/agx-autonomous-machines/isaac/67).

## Support

Expand Down

0 comments on commit e6e7e2f

Please sign in to comment.