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Cloth Simulator

A cloth simulator built in C++, currently in the process of refactoring and rewriting in Rust (separate repository). Built to better understand cloth simulations.

Screenshots

Subdivided plane as cloth and a sphere as the collision object

Subdivided plane as cloth and a sphere as the collision object

Subdivided plane as cloth and a Blender's monkey as the collision object

Subdivided plane as cloth and a Blender's monkey as the collision object

Subdivided plane as cloth and a low poly sphere as the collision object

Subdivided plane as cloth and a low poly sphere as the collision object

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