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Updated CHANGELOG.md with info about fixing Issue #5924
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dbs4261 committed Apr 20, 2023
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* Fix raycasting scene: Allow setting of number of threads that are used for building a raycasting scene
* Fix Python bindings for CUDA device synchronization, voxel grid saving (PR #5425)
* Support msgpack versions without cmake
* Changed TriangleMesh to store materials in a list so they can be accessed by the material index (PR #5938)

## 0.13

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