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Designing Virtual Memory Unit in C and using LRU, MRU replacement techniques for page replacement

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Design and Implementation of a Virtual Memory Unit (MMU)

This project consists of writing a program that translates logical to physical addresses for a virtual address space of size 216 = 65,536 bytes. Your program will read from a file containing logical addresses and, using a TLB and a page table, translates each logical address to its corresponding physical address and output the value of the byte stored at the translated physical address. Your learning goal is to use simulation to understand the steps involved in translating logical to physical addresses. This will include resolving page faults using demand paging, managing a TLB, and implementing a page-replacement algorithm.

More Specifications

Your program will read a file containing several 32-bit integer numbers that represent logical addresses. However, you need only be concerned with 16-bit addresses, so you must mask (i.e., ignore) the high-order 16 bits of each logical address. The low-order 16 bits are divided into (1) an 8-bit page number and (2) an 8-bit page offset. Hence, the addresses are structured as shown as:

alt text

Other specifics include the following:

  • 28 entries in the page table
  • Page size of 28 bytes
  • 16 entries in the TLB
  • Frame size of 28 bytes
  • 256 frames
  • Physical memory of 65,536 bytes (256 frames × 256-byte frame size)

Additionally, your program need only be concerned with reading logical addresses and translating them to their corresponding physical addresses. You do not need to support writing to the logical address space.

Phase 1

Address Translation

Your program will translate logical to physical addresses using a TLB and page table as outlined in Section 9.3. First, the page number is extracted from the logical address, and the TLB is consulted. In the case of a TLB hit, the frame number is obtained from the TLB. In the case of a TLB miss, the page table must be consulted. In the latter case, either the frame number is obtained from the page table, or a page fault occurs. A visual representation of the address-translation process is:

alt text

Handling Page Faults

Your program will implement demand paging as described in Section 10.2. The backing store is represented by the file BACKING_STORE.bin, a binary file of size 65,536 bytes located in StartKit directory. When a page fault occurs, you will read in a 256-byte page from the file BACKING STORE and store it in an available page frame in physical memory. For example, if a logical address with page number 15 resulted in a page fault, your program would read in page 15 from BACKING STORE (remember that pages begin at 0 and are 256 bytes in size) and store it in a page frame in physical memory. Once this frame is stored (and the page table and TLB are updated), subsequent accesses to page 15 will be resolved by either the TLB or the page table.

You will need to treat BACKING_STORE.bin as a random-access file so that you can randomly seek to certain positions of the file for reading. We suggest using the standard C library functions for performing I/O, including fopen(), fread(), fseek(),and fclose(). The size of physical memory is the same as the size of the virtual address space, i.e., 65,536 bytes, so you do not need to be concerned about page replacements during a page fault at this phase. Later, in phase 2, we describe a modification to this project assuming a smaller amount of physical memory, for which, a page-replacement strategy will be required.

How to Begin

First, write a simple program that extracts the page number and offset based on:

alt text

from the following integer numbers:

1, 256, 32768, 32769, 128, 65534, 33153

Perhaps the easiest way to do this is by using the operators for bit-masking and bit-shifting. Once you can correctly establish the page number and offset from an integer number, you are ready to begin. Initially, we suggest that you bypass the TLB and use only a page table. You can integrate the TLB once your page table is working properly. Remember, address translation can work without a TLB; the TLB just makes it faster. When you are ready to implement the TLB, recall that it has only 16 entries, so you will need to use a replacement strategy when you update a full TLB. FIFO policy should be used for updating the TLB.

Phase 2

Page Replacement

Thus far, this project has assumed that physical memory is the same size as the virtual address space. In practice however, physical memory is typically much smaller than a virtual address space. This phase of the project now assumes using a smaller physical address space with 128 page frames rather than 256. So at this phase, we have at most 27 valid entries in the page table (i.e., 128 pages). This change will require modifying your program so that it keeps track of free page frames as well as implementing a page-replacement policy using LRU (Section 10.4) to resolve page faults when there is no free memory.

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