v7.0
Download Jakobs-Collection-v7.0.zip for the complete package.
7.0 - More Factories, Integrated Pescatarians
Industrial Cities 4.0
Impact on Existing Saves
- Please check if you used
Pescatarians
- Olive Soap, Pickled Vegetables are replaced by Soap and Seafood Stew.
Check your trade routes. - Pescatarians needs changed.
Check your consumption statistics.
- Olive Soap, Pickled Vegetables are replaced by Soap and Seafood Stew.
- Good to know
- Changed production chains are only applicable when you build new factories.
- New fertilities only in new games.
Farms get a fertility buff in existing save games.
Major Changes
- Integrated mods
Pescatarians
as upgrade option for farmersAlternative Needs
- More complex productions
- Tea additionally uses Herbs as input
- Olive Soap and Sardine Factories use Olive Oil instead of Olives
- Linen Mills (Suits) use Hemp and Flax
- Fish Canneries use Olive Oil instead of Olives
- (Pescatarian) Kitchen additionally uses Calamari and Potatoes as input
- Product changes
- Olive Soap factory now produces normal Soap
- Kitchen now produces Seafood Stea instead of Pickled Vegetables
- Balancing
- Tea docks and factories have reduced maintenance
- Pescatarian residences house 50% farmer, 25% worker and 25% artisan workforce.
Exact numbers are now visible in the workforce InfoTip. - Increased speed people move into Pescatarian and Terraced Houses
New Content
- Modular factories
- Sausage complex with sausage factory
- Bread complex with bakery and flour mill
- Beer complex with brewery and malthouse
- Productions
- Ropes as luxury need for Pescatarians
- Clothes from flax as alternative to wool-based worker clothes
- Fertilities (only new saves)
- Herbs, Olives, Hemp and Vegetables
- New construction menu tab for alternative productions
Other Changes
- Nate's Windmill, 2.0.1:
- Costs 3 influnce points now
- Reduced construction cost
- Streets & Railways, 2.0.1:
- Integrated
Eletric Poles
- Added
Disable Street Texture
mod - Added
Disable Railway Texture
mod
- Integrated