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Put note display update back in so people can have their shiny rotati…
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…ng mines and animating notes since SM now runs fast enough to be fine.
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xwidghet committed Sep 18, 2016
1 parent aca2bd4 commit 150325c
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions src/NoteField.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -357,9 +357,9 @@ void NoteField::Update( float fDeltaTime )
* once per player. */
// TODO: Remove use of PlayerNumber.

/* PlayerNumber pn = m_pPlayerState->m_PlayerNumber;
PlayerNumber pn = m_pPlayerState->m_PlayerNumber;
if (pn == GAMESTATE->GetMasterPlayerNumber())
NoteDisplay::Update(fDeltaTime); */
NoteDisplay::Update(fDeltaTime);
}

float NoteField::GetWidth() const
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