Derinkuyu is a online multiplayer roguelike game, with biomes and procedural generation.
The name stands for Derinkuyu underground city, an ancient underground city in Nevşehir, Turkey. The city was connected with other underground cities through miles of tunnels, and sheltered people in almost all ages of mankind. Life is tough when you live on a cave, and you will have to fight and interact to survive.
Since the server is a service, client can be developed for any platform. A browser client will be available here in the future.
To configure the server side, you will need Python 3 with the following extensions:
At the moment, you only can generate maps by specifying the number of players.
The development of this game is on an early stage, so the code is a bit effervescent. On a few months, you will be able to contribute to this project, so stay tuned if you are interested!