This repository has been archived by the owner on Nov 29, 2022. It is now read-only.
feat: generate collision shapes from mesh via the PendingConvexCollision
component (behind the collision-from-mesh
feature flag)
#190
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Simplifies spawning GLTF models with collision.
User spawns a GTLF model as usual and inserts
PendingConvexCollision
component. Then the system iterates over entities with this component and generates convex hull collision based on geometry. After generation, the component is removed.Note: it requires access to render due to mesh manipulations.