This repository has been archived by the owner on Nov 29, 2022. It is now read-only.
feat: introduce RigidBodyDominance component #233
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Rapier3d supports a dominance property (dimforge/rapier#122) that is used in collisions between two dynamic
RigidBody
s. If one body's dominance is higher than the other, that body will not experience any forces in the collision, acting as if it has infinite mass.This PR adds a small
RigidBodyDominance
component to support setting this property. In particular, this helps address #96, allowing your player body to ignore forces exerted by other dynamic bodies colliding with it.