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Level constructor - Do not use std::ifstream within the constructor
#1358
opened Jan 27, 2018 by
jean553
RotateFloorAnimation - check if the direction short variable can be deleted
#1250
opened Jul 2, 2017 by
jean553
Delete the Pickup animation directly when the animation has finished
#1204
opened May 18, 2017 by
jean553
RotateFloorAnimation - Number literals should be constant expressions
#1194
opened May 13, 2017 by
jean553
The level in game controller, animations and controllers facotry should not be a pointer
#1186
opened May 7, 2017 by
jean553
The shape manager is only used for the level animations separators
#1173
opened Apr 26, 2017 by
jean553
Left levels amount in serie should not be loaded into the win level screen constructor
#1164
opened Apr 16, 2017 by
jean553
SerieResult - A constant reference should be returned by getString()
#1117
opened Mar 29, 2017 by
jean553
Official Series selector - reinitialize() should not be part of the implementation
#1079
opened Jan 28, 2017 by
jean553
Give explicit error message when the serie file format is incorrect
#949
opened Dec 11, 2016 by
jean553
Load the locked/unlocked official series from the current game file
#890
opened Nov 4, 2016 by
jean553
Be able to throw an exception during the whole file reading process
#561
opened Jul 23, 2016 by
jean553
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