An open-source Swift implementation of the Marching Cubes algorithm, designed for efficient 3D surface reconstruction from volumetric data. This project is tailored for iOS devices, enabling seamless integration into iOS applications for visualization and analysis purposes.
- Efficient Surface Reconstruction: Generate polygonal meshes from 3D scalar fields using the Marching Cubes algorithm.
- iOS Compatibility: Optimized for performance on iOS devices, facilitating integration into iOS applications.
- Modular Design: Structured codebase allows for easy customization and extension.
- Educational Resource: Serves as a practical example for understanding and implementing the Marching Cubes algorithm in Swift.
- iOS Device: An iOS device running iOS 13.0 or later.
- Development Environment: Xcode 11.0 or later installed on macOS.
- Clone the Repository:
git clone https://github.com/jiabaow/marchingCubes.git cd marchingCubes