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jklintan/README.md

Hi, I am Groot Josie!

Software developer and research engineer with a passion for VFX, games and computer graphics.

visitors GitHub Josefine


Λ–Β°. .Β°Λ–

class Josie(Developer):

    def __init__(self):
        super.__init__()
        self.pronouns = ["she", "her"]
        self.code_weapon_of_choice = [Python, C++, GLSL]
        self.tools = [Maya, Blender, Unity, OpenGL]

        self.about_me = {
            "commitment": "equality in tech",
            "OS": Linux,
            "languages": [swe, en_US, fr]
        }
test_josie_is_problem_solver ... ok
test_josie_pass_vibe_check ... ok
test_josie_is_geeky ... ok
----------------------------------------------------------------------
Ran 18973253749832 other awesome tests in 0.1337s

OK

Pinned Loading

  1. Visualizing-Women-In-Movies Visualizing-Women-In-Movies Public

    This visualization display bechdel data of the 100 highest rated movies on IMDb. The movies are classified and visualized according to their primary genre. The aim of the visualization is to invest…

    JavaScript 1

  2. Shaders Shaders Public

    A collection of a various type of shaders in GLSL which I keep on extending when I find time to explore some new type of effect.

    GLSL 15 4

  3. voronoi-fracture voronoi-fracture Public

    A Maya plugin that fractures objects with a base in Voronoi partitioning. With a focus on being able to further simulate the breaking of different materials, the plugin utilises a range of built-in…

    C++ 7 1

  4. Procedural-Water Procedural-Water Public

    Procedural ocean shader for Unity, including large wave displacement from wind direction, small ripple displacement from normaldistortion using noise, fresnel effect, depth rendering for foamlines …

    HLSL 16