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Cart and Rails
Joachim Stolberg edited this page Feb 23, 2023
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The mod minecart uses the default carts rails. However, the braking rails can't be used. To slow down a cart, a speed sign have to be used. The mod minecart has its own cart, called minecart. The minecart has some differences to standard carts:
- Speed calculation based on power rails, route length and slope is different. Therefore, you have to use a minecart to test your route.
- Only buffers can be used as start and destination point. A minecart can't be used sensibly without buffers.
- Minecarts are protected. A player can enter a cart, but cannot start, stop, or remove the cart. Only the owner is accepted as driver or pusher. The load on a moving cart cannot be stolen by another player either. However, it is important that the track is protected so that the rail cannot be removed and a cart stopped with it.
- A minecart at a buffer converts from an entity to a node/block. This is especially necessary for techage carts, since these can be used in the same way as chests or tanks. If they come to a stop on the route, they also become blocks, but do not represent an obstacle for moving carts (entities).
- The minecart runs through unloaded areas. For this, however, it is necessary that the route has been previously recorded in both directions. Only then can the cart head for its destination. If the route is changed, the recording has to be repeated.
- In order to be identified, each cart needs a unique number. After a cart is placed on the rail, the owner has to enter this number. When the cart moves, the owner's name and number is shown.