An ncurses-based minesweeper game. This was made because I wanted a minesweeper game that was efficient to play without mouse. It's also a reference frontend for libminesweeper.
brew install joelekstrom/repo/terminal-mines
After cloning the project, cd
to the folder and run:
git submodule update --init
make install
Terminal Mines is now installed on your system.
Run the game by typing terminal-mines
. Run terminal-mines --help
or man terminal-mines
to view additional info.
To select size/difficulty, play with the following options:
--width
Width of the game board--height
Height of the game board--mine-density
a value between 0.0 and 1.0 where 1.0 means every tile will have a mine, and 0.0 means zero tiles will have mines.
All the arguments can be written shorthand with the first letter in the name.
Example:
terminal-mines -w 20 -h 20 -m 0.5
- Movement:
hjkl
or arrow keys - Place flag:
f
org
- Open tile:
,
The controls were inspired by nethack/vim.
Adventure Mode is a new mode added in version 1.1.0. To start a game in adventure mode,
use the --adventure-mode
or -a
option. When playing in adventure mode, you control
the player character, @
, and you must reach the exit tile, >
.
Every tile you cross will be opened, and you can not place any flags. The standard difficulty options work in adventure mode as well.
If you prefer the old graphics, compile with make ascii-only
before running make install
.
To completely remove terminal mines (if you compiled it yourself), run make uninstall
in
the source folder.