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explicitly state env precedence and convention #60

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Sep 27, 2018
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25 changes: 25 additions & 0 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -110,6 +110,31 @@ content := getRemoteFileContent()
myEnv, err := godotenv.Unmarshal(content)
```

### Precendence & Conventions

Existing envs take precendence of envs that are loaded later.

The [convention](https://github.com/bkeepers/dotenv#what-other-env-files-can-i-use)
for managing multiple environments (i.e. development, test, production)
is to create an env named `{YOURAPP}_ENV` and load envs in this order:

```go
env := os.Getenv("FOO_ENV")
if "" == env {
env = "development"
}

godotenv.Load(".env." + env + ".local")
if "test" != env {
godotenv.Load(".env.local")
}
godotenv.Load(".env." + env)
godotenv.Load() // The Original .env
```

If you need to, you can also use `godotenv.Overload()` to defy this convention
and overwrite existing envs instead of only supplanting them. Use with caution.

### Command Mode

Assuming you've installed the command as above and you've got `$GOPATH/bin` in your `$PATH`
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