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Ping

Pong written in C for the Game Boy.


Ping


📝   To-do

  • Add precise collisions for paddles, ball and bounds
  • Removed all of those pesky global variables
  • Add ability to hide sprites when changing game states (scenes)
  • Add a scoreboard
  • Create the scenes: menu, pause, win and lose.
  • Implement an AI that doesn't just mirror the ball's y-coordinate. (lol)

🛠   Build Requirements

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Pong written in C for the Game Boy

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