An advanced 3D Graphics Engine for PSPSDK coders, users and developers. It provides, in an easy way, to create 3D meshes, such as loading 3D models, lighting, textures, cel-shading, a physics engine, 2D sprites and text fonts, and much more...
It's a remake of an older library (AMGLib), but while recompiling and fixing its bugs, it happened that the syntax has changed a lot. The language has been changed to C++, to give better compatability and performance.
What are you waiting for? Download AMGLib today!! It's Open Source!! Features
Custom VRAM allocating system
3D and 2D graphics combined together
2D Sprites and SFonts
Textures: Swizzling, Alpha-Blending, Screenshots...
3D Models in OBJ format, textures are fully supported
New physics engine, supported via Bullet Physics
MultiThreading and Hardware information
Easy to program, documentation and examples are provided