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Allow importing GBA sav files in the desktop version #73

Allow importing GBA sav files in the desktop version

Allow importing GBA sav files in the desktop version #73

Workflow file for this run

name: Rust
on:
push:
branches: [ "main" ]
pull_request:
branches: [ "main" ]
env:
CARGO_TERM_COLOR: always
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: Install deps
run: sudo apt-get install -y libasound2-dev
- name: Build
run: cargo build --verbose
- name: Run tests
run: cargo test --verbose
build_gba:
runs-on: ubuntu-latest
# For more information, see:
# https://docs.rs/gba/latest/gba/#how-to-make-your-own-gba-project-using-this-crate
steps:
- name: Checkout
uses: actions/checkout@v4
# The CMake/C++ GBA toolchain is needed to build wamr-sys for thumbv4t-none-eabi
- name: Checkout the GBA toolchain
uses: actions/checkout@v4
with:
repository: felixjones/gba-toolchain
path: gba-toolchain
- name: Install Rust Nightly
uses: dtolnay/rust-toolchain@nightly
with:
components: rust-src
- run: sudo apt-get install -y gcc-arm-none-eabi wabt
- run: cargo install gbafix
- run: CMAKE_TOOLCHAIN_FILE=$PWD/gba-toolchain/cmake/gba.toolchain.cmake cargo +nightly build --no-default-features --features=gba --target=thumbv4t-none-eabi -Z build-std=core,alloc --release
- run: arm-none-eabi-objcopy -v -O binary target/thumbv4t-none-eabi/release/chiptrack chiptrack-dev.gba && gbafix chiptrack-dev.gba
- name: Make the output GBA ROM available as an action artifact
uses: actions/upload-artifact@v4
with:
name: chiptrack-dev.gba
path: chiptrack-dev.gba