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Add Bigger baby villager heads (Close #354)
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20 changes: 20 additions & 0 deletions
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...oscp52/bedrockify/mixin/client/features/babyVillagerHeads/SinglePartEntityModelMixin.java
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package me.juancarloscp52.bedrockify.mixin.client.features.babyVillagerHeads; | ||
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import net.minecraft.client.render.VertexConsumer; | ||
import net.minecraft.client.render.entity.model.EntityModel; | ||
import net.minecraft.client.render.entity.model.SinglePartEntityModel; | ||
import net.minecraft.client.util.math.MatrixStack; | ||
import net.minecraft.entity.Entity; | ||
import org.spongepowered.asm.mixin.Mixin; | ||
import org.spongepowered.asm.mixin.injection.At; | ||
import org.spongepowered.asm.mixin.injection.Inject; | ||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; | ||
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@Mixin(SinglePartEntityModel.class) | ||
public abstract class SinglePartEntityModelMixin <E extends Entity> extends EntityModel<E> { | ||
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@Inject(method = "render", at = @At("HEAD"), cancellable = true) | ||
protected void injectCustomBabyRender(MatrixStack matrices, VertexConsumer vertices, int light, int overlay, int color, CallbackInfo ci){ | ||
//Empty injection to be modified in child mixin (see https://www.fabricmc.net/wiki/tutorial:mixinheritance) | ||
} | ||
} |
62 changes: 62 additions & 0 deletions
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...cp52/bedrockify/mixin/client/features/babyVillagerHeads/VillagerResemblingModelMixin.java
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package me.juancarloscp52.bedrockify.mixin.client.features.babyVillagerHeads; | ||
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import com.google.common.collect.ImmutableList; | ||
import me.juancarloscp52.bedrockify.client.BedrockifyClient; | ||
import net.minecraft.client.model.ModelPart; | ||
import net.minecraft.client.render.VertexConsumer; | ||
import net.minecraft.client.render.entity.model.EntityModelPartNames; | ||
import net.minecraft.client.render.entity.model.VillagerResemblingModel; | ||
import net.minecraft.client.util.math.MatrixStack; | ||
import net.minecraft.entity.Entity; | ||
import org.spongepowered.asm.mixin.Final; | ||
import org.spongepowered.asm.mixin.Mixin; | ||
import org.spongepowered.asm.mixin.Shadow; | ||
import org.spongepowered.asm.mixin.Unique; | ||
import org.spongepowered.asm.mixin.injection.At; | ||
import org.spongepowered.asm.mixin.injection.Inject; | ||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; | ||
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@Mixin(VillagerResemblingModel.class) | ||
public abstract class VillagerResemblingModelMixin<T extends Entity> extends SinglePartEntityModelMixin<T> { | ||
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@Shadow @Final private ModelPart rightLeg; | ||
@Shadow @Final private ModelPart leftLeg; | ||
@Shadow @Final private ModelPart head; | ||
@Unique | ||
public ModelPart body; | ||
@Unique | ||
public ModelPart arms; | ||
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@Inject(method = "<init>", at=@At("RETURN")) | ||
private void ctr(ModelPart root, CallbackInfo ci){ | ||
this.body = root.getChild(EntityModelPartNames.BODY); | ||
this.arms = root.getChild(EntityModelPartNames.ARMS); | ||
} | ||
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//Override parent injection with baby villager renderer. For more information see: https://www.fabricmc.net/wiki/tutorial:mixinheritance | ||
@Override | ||
protected void injectCustomBabyRender(MatrixStack matrices, VertexConsumer vertices, int light, int overlay, int color, CallbackInfo ci) { | ||
if(this.child && BedrockifyClient.getInstance().settings.babyVillagerHeads){ | ||
// Render scaled head. | ||
float scale = 1.5f; | ||
matrices.push(); | ||
matrices.scale(scale,scale,scale); | ||
this.getHeadParts().forEach(modelPart -> modelPart.render(matrices,vertices,light,overlay,color)); | ||
matrices.pop(); | ||
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// Render rest of the body. | ||
this.getBodyParts().forEach(modelPart -> modelPart.render(matrices,vertices,light,overlay,color)); | ||
ci.cancel(); | ||
} | ||
} | ||
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@Unique | ||
public Iterable<ModelPart> getHeadParts() { | ||
return ImmutableList.of(this.head); | ||
} | ||
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@Unique | ||
protected Iterable<ModelPart> getBodyParts() { | ||
return ImmutableList.of(this.body, this.rightLeg, this.leftLeg, this.arms); | ||
} | ||
} |
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