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Clarify the Rayon comparison
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Fixes #5
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judofyr committed Aug 15, 2024
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7 changes: 6 additions & 1 deletion README.md
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The benchmark in the figure above (summing over the nodes in a binary tree) is typically one of the worst cases for parallelism frameworks:
The actual operation is extremely fast so any sort of overhead will have a measurable impact.

Here's the exact same benchmark in [Rayon][rayon], an excellent library in Rust which uses work-stealing fork/join:
Here's the _exact_ same benchmark in [Rayon][rayon], an excellent library in Rust for doing parallelism.
Both implementations follow the same fork/join API which gives code that is very easy to read and reason about.
None of the findings here would surprise anyone who deeply knows Rayon and there are ways of getting better performance out of Rayon by using different techniques.
This comes at cost of the code becoming more complicated and/or behaving subpar on different types of input.
The purpose of this benchmark is to not discourage use of Rayon (on the contrary!), but rather demonstrate that it _is_ possible to have both simple code and good parallelism.
See [issue #5](https://github.com/judofyr/spice/issues/5) for a longer discussion.

![Time to calculate sum of binary tree of 100M nodes with Rayon](bench/rayon-tree-sum-100M.svg)

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4 changes: 3 additions & 1 deletion bench/README.md
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[Rayon][rayon] is high-quality data-parallelism library written in Rust based on the well-known technique of _work-stealing fork/join_.
[Spice](..), written in Zig, is an experimental implementation of _heartbeat scheduling_ which claims to have a much smaller overhead.
We'd like to understand how these two techniques compares against each other.
Rayon also provides a set of API around `ParallelIterator`.
We're not focusing on these since it's not comparable to the API which Spice provides.

Evaluations of parallel frameworks are often summarized along the lines of "we implemented X algorithms, ran it on a machine with 48 cores and saw a (geometric) mean improvement of 34x".
This is a fine way of validating that it works for a wide range of problems, but it's hard to draw conclusions from the final result.
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## Key findings and recommendations

- Rayon adds roughly **15 nanoseconds** overhead for a single invocation of `fork/join`.
- Rayon adds roughly **15 nanoseconds** overhead for a single invocation of `rayon::join`.
This means the smallest amount of work should take around **~1 microsecond** for the overhead be negligible (<1%).
- Rayon shows **good linear scalability**: ~14x performance improvement when going from 1 to 16 threads.
This was when the total duration of the program was in the scale of **seconds**.
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