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🏗 build #65: Commit 712cf4e pushed by junkdog
September 7, 2024 09:36 32s development
September 7, 2024 09:36 32s
set version to 0.6.0
🏗 build #64: Commit 8c1155e pushed by junkdog
September 7, 2024 09:27 39s main
September 7, 2024 09:27 39s
finalize release - merge 0.6.0 with main
🏗 build #63: Pull request #7 opened by junkdog
September 7, 2024 09:27 36s development
September 7, 2024 09:27 36s
set version to 0.6.0
🏗 build #62: Commit e4afaa4 pushed by junkdog
September 7, 2024 09:26 31s tachyonfx-0.6.0
September 7, 2024 09:26 31s
set version to 0.6.0
🏗 build #61: Commit e4afaa4 pushed by junkdog
September 7, 2024 09:24 38s development
September 7, 2024 09:24 38s
set version to 0.6.0
🏗 build #60: Commit b125227 pushed by junkdog
September 7, 2024 09:23 36s development
September 7, 2024 09:23 36s
exclude gif when publishing
🏗 build #59: Commit d20ba64 pushed by junkdog
September 7, 2024 09:19 30s development
September 7, 2024 09:19 30s
clippied
🏗 build #58: Commit 0ff7586 pushed by junkdog
September 7, 2024 09:16 38s development
September 7, 2024 09:16 38s
update demo gif
🏗 build #57: Commit bbc4491 pushed by junkdog
September 7, 2024 09:10 30s development
September 7, 2024 09:10 30s
prep 0.6.0
🏗 build #56: Commit edbe314 pushed by junkdog
September 7, 2024 08:44 34s development
September 7, 2024 08:44 34s
slide and sweep randomness
🏗 build #55: Commit 2b9c925 pushed by junkdog
September 7, 2024 08:40 29s development
September 7, 2024 08:40 29s
ratatui 0.28.1 and bon 2.1.0
🏗 build #54: Commit 0dec5db pushed by junkdog
September 2, 2024 08:56 33s development
September 2, 2024 08:56 33s
add tachyonfx::Duration
🏗 build #53: Commit 2061fc4 pushed by junkdog
September 2, 2024 08:44 32s development
September 2, 2024 08:44 32s
sliding window
🏗 build #52: Commit f0543ae pushed by junkdog
August 30, 2024 15:21 35s development
August 30, 2024 15:21 35s
also reset style
🏗 build #51: Commit f59a334 pushed by junkdog
August 29, 2024 11:08 33s development
August 29, 2024 11:08 33s
fix default lightness and saturation
🏗 build #50: Commit bfa825e pushed by junkdog
August 29, 2024 10:54 30s development
August 29, 2024 10:54 30s
clean-up
🏗 build #49: Commit 64d8a6a pushed by junkdog
August 29, 2024 06:44 38s development
August 29, 2024 06:44 38s
add remaining into conversions for timers
🏗 build #48: Commit 69b20b3 pushed by junkdog
August 29, 2024 06:00 38s development
August 29, 2024 06:00 38s
rename ColorRegistry->ColorResolver
🏗 build #47: Commit 1075938 pushed by junkdog
August 29, 2024 05:47 38s development
August 29, 2024 05:47 38s
Update to bon 2.0
🏗 build #46: Pull request #6 opened by Veetaha
August 26, 2024 16:41 33s Veetaha:development
August 26, 2024 16:41 33s
EffectTimeline::builder
🏗 build #45: Commit 735fd19 pushed by junkdog
August 26, 2024 06:01 30s development
August 26, 2024 06:01 30s
omit redundant ansi escape codes
🏗 build #44: Commit f19b539 pushed by junkdog
August 23, 2024 12:23 31s development
August 23, 2024 12:23 31s
mention removal of cycle_len
🏗 build #43: Commit ea4ff80 pushed by junkdog
August 23, 2024 07:51 34s development
August 23, 2024 07:51 34s
replace rand crate with custom SimpleRng
🏗 build #42: Commit b356420 pushed by junkdog
August 23, 2024 07:17 31s development
August 23, 2024 07:17 31s
🏗 build
🏗 build #41: by junkdog
August 22, 2024 18:02 35s development
August 22, 2024 18:02 35s