Skip to content

Simulation of the agent's learning behavior in a dynamically changing environment. The goal of the agent's behavior is to find and consume food. Search efficiency increases in the process of continuous interaction of the agent with the environment. A model-free reinforcement learning algorithm, Q-learning, is used as the learning algorithm.

License

Notifications You must be signed in to change notification settings

juvus/Food_searching_agent_simulation

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

20 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Food searching agent simulation

Description

Simulation of the agent's learning behavior in a dynamically changing environment. The goal of the agent's behavior is to find and consume food. Search efficiency increases in the process of continuous interaction of the agent with the environment. A model-free reinforcement learning algorithm, Q-learning, is used as the learning algorithm. Program is written in C (using Win32API).

Licence

Circles packaging simulation code in this project is available under the GPLv3 license. You can find the license file here: LICENSE

About

Simulation of the agent's learning behavior in a dynamically changing environment. The goal of the agent's behavior is to find and consume food. Search efficiency increases in the process of continuous interaction of the agent with the environment. A model-free reinforcement learning algorithm, Q-learning, is used as the learning algorithm.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published