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Version 1.1.12.55

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@jval1972 jval1972 released this 24 Apr 16:43

ver. 1.1.12.55 (20220319)

  • Does not strafe if both strafe left and strafe right commands input.
  • Memory manager assumes multithreading execution. This is a safe check to avoid memory corruption.
  • Raised static limit of sprites that the engine can hold from 700 to 4096.