PS Vita port for google/oboe
Please note that this is just a shabby (with tons of dirty hack) and poorly-tested port. It is motivated by my port of the Android game Kera Blaster and is the only use case so far. So use it with your own judgment.
See ./package
cmake . && make
If you want logging to be enabled, add compiler option -DOBOE_LOGGING=1
. And you should
implement your __android_log_print
.